sleepyhead
2019-02-14, 11:53 AM
So pretty sure this is overpowered but thought it was pretty neat. Any suggestions? The idea of having more abilities as well as improving the familiar along the way came up, though I'm not sure what I could add.
2nd
Familiar Bond
At 2nd level you automatically gain the Find Familiar spell. If you already know this spell chose a different 1st Level spell.
Transmute Familiar
At 2nd level you can use an Action the ability to transform your Familiar to a beast with a cr of 1/4, the cr restriction increases to the next number when you reach level 6, 10, and 16. The length of these transformations last for 1 minute. How many times they can transformed is shown on the chart below. In addition all familiars gain an action to attack.
Lvl Times per long rest
1st - 0
2nd - 1
3rd - 2
4th - 2
5th - 3
6th - 3
7th - 3
8th - 4
9th - 4
10th - 4
11th - 5
12th - 5
13th - 5
14th - 6
15th - 6
16th - 6
17th - 7
18th - 7
19th - 7
20th - 8
6th
Improved War Familiar
10th
Even more improved familiar
16th
2nd
Familiar Bond
At 2nd level you automatically gain the Find Familiar spell. If you already know this spell chose a different 1st Level spell.
Transmute Familiar
At 2nd level you can use an Action the ability to transform your Familiar to a beast with a cr of 1/4, the cr restriction increases to the next number when you reach level 6, 10, and 16. The length of these transformations last for 1 minute. How many times they can transformed is shown on the chart below. In addition all familiars gain an action to attack.
Lvl Times per long rest
1st - 0
2nd - 1
3rd - 2
4th - 2
5th - 3
6th - 3
7th - 3
8th - 4
9th - 4
10th - 4
11th - 5
12th - 5
13th - 5
14th - 6
15th - 6
16th - 6
17th - 7
18th - 7
19th - 7
20th - 8
6th
Improved War Familiar
10th
Even more improved familiar
16th