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PrinceOfMadness
2019-02-15, 05:52 PM
Hello everyone!

As the title - our DM has just kicked off a Curse of Strahd game, and I'm looking for some build suggestions to help me survive Barovia.

All official sourcebooks are fair game, as is Unearthed Arcana material.
Point Buy ability generation.
Starting level 3.
Start with one uncommon magic item.

I've read Vespa's post-Xanathar guide, but I'm torn as to how to start my character out, having no previous padlock experience. Currently considering two options - 2 paladin/1 hexblade vs straight hexblade. I also like the idea of playing as a envoy warforged - for disease immunity, scaling AC, +1 to 3 stats, and extra proficiencies - but I see a lot of arguments for V. Human or Half-Elf.

Any suggestions, ideally from some folks with both practical padlock experience and with Curse of Strahd?

P.S. - small edit to OP - forgot to mention that I'm ideally looking at ending up around 6 Paladin (Vengeance) / 4 Warlock (Hexblade) for Aura of Amazing Saving Throws and two ASIs. Would like to be able to go shield/1h weapon for extra AC.