Shhalahr Windrider
2019-02-17, 07:03 PM
I will be running a horror-themed solo campaign in the near future. I have decided to incorporate the Sanity ability score variant described in the DMG. But I would like some good ideas for places to use basic ability checks. I've no problem coming up with situations that would spur a Sanity save, but I am coming up dry when it comes to regular checks, other than the few examples provided. Has anyone here made use of Sanity checks in any creative ways?
TL;DR: The theme is Cancerverse (https://comicvine.gamespot.com/cancerverse/4015-56220/)-style outsiders vs. Undead, with regular folk caught in the middle.
Over a thousand years ago, there was an incursion from another realm. This invasion was an attempt by a great, undying being whose only desire is to absorb other universes. Unfortunately for this being, the portal to this realm opened up underneath a large city that many magic-users called home. They were able to fight back. Still, they had to deal with the problem of killing a being to whom death was an unknowable concept. In the end, they performed a ritual that ripped a hole to the Negative Energy plane. The resulting wave of negative energy pushed the being back and helped to close the portal. It also killed half of all life on the planet.
Roughly a hundred years ago, a kingdom founded in the wake of the disaster has expanded to the point that a logging and mining town now sits on the ruins of the city over the portal. And unfortunately the portal is reopening. The Undying One has recovered from its injury and is ready to continue its growth. But enchantments over the portal site also awakes a guardian— a wizard that used the negative energy to become an undead being so that he could watch over the portal. Unfortunately, a millennium of undeath and isolation has left him rather single-minded and with a weak moral compass. He helped kill half the world to defeat the Undying One before, and he’s willing to do it again.
A horrible war of otherworldly threats and living death is about to descend upon the town, and the inhabitants will be merely collateral.
TL;DR: The theme is Cancerverse (https://comicvine.gamespot.com/cancerverse/4015-56220/)-style outsiders vs. Undead, with regular folk caught in the middle.
Over a thousand years ago, there was an incursion from another realm. This invasion was an attempt by a great, undying being whose only desire is to absorb other universes. Unfortunately for this being, the portal to this realm opened up underneath a large city that many magic-users called home. They were able to fight back. Still, they had to deal with the problem of killing a being to whom death was an unknowable concept. In the end, they performed a ritual that ripped a hole to the Negative Energy plane. The resulting wave of negative energy pushed the being back and helped to close the portal. It also killed half of all life on the planet.
Roughly a hundred years ago, a kingdom founded in the wake of the disaster has expanded to the point that a logging and mining town now sits on the ruins of the city over the portal. And unfortunately the portal is reopening. The Undying One has recovered from its injury and is ready to continue its growth. But enchantments over the portal site also awakes a guardian— a wizard that used the negative energy to become an undead being so that he could watch over the portal. Unfortunately, a millennium of undeath and isolation has left him rather single-minded and with a weak moral compass. He helped kill half the world to defeat the Undying One before, and he’s willing to do it again.
A horrible war of otherworldly threats and living death is about to descend upon the town, and the inhabitants will be merely collateral.