Afgncaap5
2019-02-19, 12:31 PM
tl;dr - Any fun ideas for how a Bodak could strike terror in players while on an airship?
I've got an Eberron game, and my players have recently come into the crosshairs of an Order of the Emerald Claw cell that's operated by an unusually intelligent (12 instead of 6) Bodak. Due to short-term heroism and a train in need of repair, the players will be offered a free ticket on the equivalent of a small cruise liner that's going their way. The Bodak will sneak aboard and try to finish them off, mostly out of spite (he suspects they *might* have some dangerous "They've seen too much!"-style information, but is mostly just in the mood for a killing spree.)
The sequence itself is partly inspired by the ship logs of The Demeter from the book Dracula, but I won't be holding hard and fast to that. Oh, and I fully intend to give the players super-easy access to a wand or scroll with the Daylight spell, just in case their Knowledge (Religion) check is high enough to let them know about their Daylight sensitivity, but not high enough to let them know that the Daylight spell won't *truly* hurt such a creature. (Though given the deadly nature of a Bodak and the fact that I'm more trying to ramp up the fear before an actual fight, I'd definitely let the spell cause some sort of one-round distraction.)
I've got an Eberron game, and my players have recently come into the crosshairs of an Order of the Emerald Claw cell that's operated by an unusually intelligent (12 instead of 6) Bodak. Due to short-term heroism and a train in need of repair, the players will be offered a free ticket on the equivalent of a small cruise liner that's going their way. The Bodak will sneak aboard and try to finish them off, mostly out of spite (he suspects they *might* have some dangerous "They've seen too much!"-style information, but is mostly just in the mood for a killing spree.)
The sequence itself is partly inspired by the ship logs of The Demeter from the book Dracula, but I won't be holding hard and fast to that. Oh, and I fully intend to give the players super-easy access to a wand or scroll with the Daylight spell, just in case their Knowledge (Religion) check is high enough to let them know about their Daylight sensitivity, but not high enough to let them know that the Daylight spell won't *truly* hurt such a creature. (Though given the deadly nature of a Bodak and the fact that I'm more trying to ramp up the fear before an actual fight, I'd definitely let the spell cause some sort of one-round distraction.)