Princesse
2019-02-24, 08:13 PM
Hi everyone,
Maybe a couple of you saw my post a couple days ago about my time dungeon, maybe you've helped, if so thank you again! If not it's pretty simple. My group are going into a temple where they will be stuck in time. Half the group would be several thousand years in the past and the other half would be several thousand years in the future.
The group will have to find McGuffin stuck all around the dungeons. What i think could be cool is if the Past group needs to do specific things in order to help the Future group unlock the McGuffin.
I need your help to find puzzles and such for the dungeon. Here's a few examples:
In the past, the floor is muddy and clean, there is a room at the opposite side of the room. In the future, the room is full of vegetation and a big tree blocks the way to the back room. The Past people need to unearth a seed so the tree never grew and they can pass
In the corridor, there is a strong bridge but in the future it crumbled and fell.
The entrance to a room has also crumbled, the Past group needs to do something to reinforce it so the Future group can pass.
In the middle of the room there is the McGuffin into a big treasure. There is ghost protecting it. One group is under the effect of Slow and the other under the effect of Haste, the monsters are unaffected. The monsters are present in both timelines and act as both group would be in the same room (as they are, they are just in different time but the ghost can see both at the same time)
A long corridor with the Mcguffin on the other side of it. Every 5 steps the players are affected by a temporary aging effect ( maybe 1d10 years) which hurts them while also aging them. The player can die from old age if they exceed the normal lifespan of their race. The effect is reverted when they leave the room.
So what do you guys think? Thanks for your help!
Maybe a couple of you saw my post a couple days ago about my time dungeon, maybe you've helped, if so thank you again! If not it's pretty simple. My group are going into a temple where they will be stuck in time. Half the group would be several thousand years in the past and the other half would be several thousand years in the future.
The group will have to find McGuffin stuck all around the dungeons. What i think could be cool is if the Past group needs to do specific things in order to help the Future group unlock the McGuffin.
I need your help to find puzzles and such for the dungeon. Here's a few examples:
In the past, the floor is muddy and clean, there is a room at the opposite side of the room. In the future, the room is full of vegetation and a big tree blocks the way to the back room. The Past people need to unearth a seed so the tree never grew and they can pass
In the corridor, there is a strong bridge but in the future it crumbled and fell.
The entrance to a room has also crumbled, the Past group needs to do something to reinforce it so the Future group can pass.
In the middle of the room there is the McGuffin into a big treasure. There is ghost protecting it. One group is under the effect of Slow and the other under the effect of Haste, the monsters are unaffected. The monsters are present in both timelines and act as both group would be in the same room (as they are, they are just in different time but the ghost can see both at the same time)
A long corridor with the Mcguffin on the other side of it. Every 5 steps the players are affected by a temporary aging effect ( maybe 1d10 years) which hurts them while also aging them. The player can die from old age if they exceed the normal lifespan of their race. The effect is reverted when they leave the room.
So what do you guys think? Thanks for your help!