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View Full Version : Lore Wizards: we know they're broken, but...



Silkensword
2019-02-25, 03:24 PM
Hi denizens of giantitp forums!

So, I have. an utterly broken lore wizard. (Which might be an tautology now that I think about it.)

I'm about to hit level 14 with her, and I would like to hear some of the ways you, yes you, have used the chassis to make fun things happen in the game!

I'm not asking for gameplay ruining, or gamebreaking things, i'm invested in the world the DM has built, and don't intend on rocking the boat. I'm more asking about spell interactions that are fundamentally different than other wizards- con save spells aren't useless once a day anymore for instance!

what is some stuff you've come up with?

Love hearing from y'all!