View Full Version : Paper Mario: D&D 3.5 Style
Bartmanhomer
2019-02-25, 06:09 PM
Is Paper Mario compatible for D&D 3.5 game? If so, how will that work? :confused:
Buufreak
2019-02-25, 07:52 PM
Are you asking how to do turn based combat in a game that has turn based combat?
Bartmanhomer
2019-02-25, 07:54 PM
Are you asking how to do turn based combat in a game that has turn based combat?
More like a campaign actually.
Karl Aegis
2019-02-25, 08:54 PM
You just keep adding more PCs when things get tougher, right? What happens when you run out of additional PCs?
radthemad4
2019-02-26, 12:55 AM
Well, you could refluff 3.5 and/or PF and just use mario art/fanart for everyone's portraits. Assuming you want to go a bit further than that, what aspects of Paper Mario do you want in your campaign?
Bartmanhomer
2019-02-26, 07:19 AM
Well, you could refluff 3.5 and/or PF and just use mario art/fanart for everyone's portraits. Assuming you want to go a bit further than that, what aspects of Paper Mario do you want in your campaign?
Everything that has Paper Mario in it with As&D 3.5 mix.
Well, you could make a 3.5 Paper Mario-like game. There was a homebrew rulebook somewhere to make Mario into a d20 game (found it (http://www.kobolds-keep.net/MD20Rules.pdf).)
You just make some things into paper-like physics I guess. Also, avoid water and lava.
Bartmanhomer
2019-02-27, 08:25 AM
Well, you could make a 3.5 Paper Mario-like game. There was a homebrew rulebook somewhere to make Mario into a d20 game (found it (http://www.kobolds-keep.net/MD20Rules.pdf).)
You just make some things into paper-like physics I guess. Also, avoid water and lava.
Cool. Thank you. :smile:
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