cassal
2019-02-25, 06:33 PM
Do you use a variant crafting system for dnd 3.5? If so what system do you use?
I'm starting up a new campaign soon and want to give the players the ability to craft items instead of bartering/looting them. The core crafting system is just too cumbersome, and takes too long to craft things. I am aware of the craft point system and that's definitely the kind of direction I want to go, but the hard number of craft points is undesirable. It limits and to a certain degree prevents the players from experimenting and finding the right items the player want/need.
I'm starting up a new campaign soon and want to give the players the ability to craft items instead of bartering/looting them. The core crafting system is just too cumbersome, and takes too long to craft things. I am aware of the craft point system and that's definitely the kind of direction I want to go, but the hard number of craft points is undesirable. It limits and to a certain degree prevents the players from experimenting and finding the right items the player want/need.