Spo
2019-02-25, 09:08 PM
I was recently invited to a regular gaming group by someone I met at a game store. I rolled a fighter to compliment the group's composition (wizard, warlock, ranger, rogue, bard, cleric). They had already had a session or two and I was joining them for the beginning of Chapter 2.
When they introduced themselves, they filled me in on all the adventures that occurred in chapter 1. I drooled as I heard about the troll fight, the kenku warehouse and the gazer (?) battle and was ready to sharpen my battle axe for chapter 2.
Now, I don't consider myself a murder hobo and I knew this was going to be more a city-based adventure rather than a dungeon crawl, but I ASSUMED that simply meant more Gangs of New York-style adventuring. Instead, I get This Old House play with the occasional Tavern Tycoon Hard-Mode thrown in. We spent the entire session picking out our bedrooms, being visited by various guides shaking us down for money, and going window shopping (couldn't buy anything bc we poor). The only person really interested in the neighborhood was the wizard that had to buy all his spell ingredients.
When the GM started giving us the rundown of costs versus profit and when we would see our investment back, I could envision being on Shark Tank and Mr. Wonderful telling us to take the Tavern out back and shoot it.
My fighter is going for the samurai subclass, and when I made him I did not foresee him becoming Tom Cruise in Cocktail (maybe more like Tom Cruise in Last Samurai).
Granted, we haven't started any "faction quests" which are supposedly forthcoming, but this initial introduction (for me at least) left me wanting. Does it get better or should I just pickup a proficiency in busing tables?
When they introduced themselves, they filled me in on all the adventures that occurred in chapter 1. I drooled as I heard about the troll fight, the kenku warehouse and the gazer (?) battle and was ready to sharpen my battle axe for chapter 2.
Now, I don't consider myself a murder hobo and I knew this was going to be more a city-based adventure rather than a dungeon crawl, but I ASSUMED that simply meant more Gangs of New York-style adventuring. Instead, I get This Old House play with the occasional Tavern Tycoon Hard-Mode thrown in. We spent the entire session picking out our bedrooms, being visited by various guides shaking us down for money, and going window shopping (couldn't buy anything bc we poor). The only person really interested in the neighborhood was the wizard that had to buy all his spell ingredients.
When the GM started giving us the rundown of costs versus profit and when we would see our investment back, I could envision being on Shark Tank and Mr. Wonderful telling us to take the Tavern out back and shoot it.
My fighter is going for the samurai subclass, and when I made him I did not foresee him becoming Tom Cruise in Cocktail (maybe more like Tom Cruise in Last Samurai).
Granted, we haven't started any "faction quests" which are supposedly forthcoming, but this initial introduction (for me at least) left me wanting. Does it get better or should I just pickup a proficiency in busing tables?