Tangleweed
2019-03-01, 04:48 PM
Hey ya all. I need a bit of help making my character for an upcoming campaign. I have a basic idea for character concept, but I need help finding a build that matches and also some help hammering out the last wrinkles.
The character is supposed to be a young tiefling who has, together with their family, suffered most of the prejudices and hardships tieflings are subjected to. They set out to create a band of mercenary witch they will be the commander and chief for. Of course, when we start playing, they will probably be struggling to find coin for food and shelter. Over the game, they will stop for nothing to achieve the fame and influence needed to be able to rise above abuse and to take revenge on, well, pretty much the entire world. "But will this not lead to inter party conflict?" Why thank you mister straw man, it might. If it does, I have made a deal with the DM that I will abandon the character and and it will turn into a antagonist and Ill play another character. I have this vision of a music playing, armor clad tiefling playing music and rising skeletons and raising all sorts of trouble. Also using manipulation and charms to further their social position. They will of course pose as a modest, beaten, lonely traveler looking for a place to belong in order to become a part of the player-party.
Build-wise, I think I will mainly go Lore Bard and go almost all buff, heal and support for magic. At lvl 6 Ill get animate dead and start turning towards some darker stuff. But I also wanna multiclass to something that gives me some non magical attacks and some armor. This is mainly because the idea of playing a flute mid-battle in a scalemail or something strikes me as totes bad ass. I am guessing addng fighter lvl and get a longbow and do some shooting and finesse weapon?
I think its like a cross of Sizer from Violinist of Hameln and Griffith from Berzerk.
If anyone have any feedback, tips, advice, feedback or such IŽd be happy to hear.
Also, I will avoid the mockery cantrip as it is just so done. :smallbiggrin:
The character is supposed to be a young tiefling who has, together with their family, suffered most of the prejudices and hardships tieflings are subjected to. They set out to create a band of mercenary witch they will be the commander and chief for. Of course, when we start playing, they will probably be struggling to find coin for food and shelter. Over the game, they will stop for nothing to achieve the fame and influence needed to be able to rise above abuse and to take revenge on, well, pretty much the entire world. "But will this not lead to inter party conflict?" Why thank you mister straw man, it might. If it does, I have made a deal with the DM that I will abandon the character and and it will turn into a antagonist and Ill play another character. I have this vision of a music playing, armor clad tiefling playing music and rising skeletons and raising all sorts of trouble. Also using manipulation and charms to further their social position. They will of course pose as a modest, beaten, lonely traveler looking for a place to belong in order to become a part of the player-party.
Build-wise, I think I will mainly go Lore Bard and go almost all buff, heal and support for magic. At lvl 6 Ill get animate dead and start turning towards some darker stuff. But I also wanna multiclass to something that gives me some non magical attacks and some armor. This is mainly because the idea of playing a flute mid-battle in a scalemail or something strikes me as totes bad ass. I am guessing addng fighter lvl and get a longbow and do some shooting and finesse weapon?
I think its like a cross of Sizer from Violinist of Hameln and Griffith from Berzerk.
If anyone have any feedback, tips, advice, feedback or such IŽd be happy to hear.
Also, I will avoid the mockery cantrip as it is just so done. :smallbiggrin: