Dunsparce
2019-03-02, 01:25 PM
I want to make use of something my DM is allowing me to do. I can create a human Skeleton or Zombie with class levels.
However, there are some rules
-Stat spread must be 18/16/14/12/10/8 before any adjustments (+2 STR for zombies, +2 Dex for Skeletons). Yes, those are really good stats, but it's a high-power game and that is the stat spread the DM uses for NPCs
-Can only take levels in NPC classes (Adept, Aristocrat, Commoner, Expert, Magewright, Warrior)
-Only PrC that can be taken is Survivor
-The only thing the Undead can have even resembling a minion is a Familiar(with etiher the Undead Familar or Spell-stitched Familiar Feats so it too is undead). No Item Familiar, Leadership, Wild Cohort, Using Animate Dead as an Adept, ect.
-Human Skeleton gets its bonus feat and extra skill points it had in life, but cannot have any feats that require them to still be a human as a prerequisite
-I can simply dump the 8 into CON if I want
-All books, official online articles, and Dragon/Dungeon Magazine stuff is allowed (That also means Adept and Magewright both have what few spells they get outside of their original spell list, like Lesser Spell Turning and Bewildering Mischance for the former, and Unseen Crafter and Arcane Seal for the latter)
-Adept Variants can be used (Like Urban Adept and Religious Adept, but the latter needs to have the Evil, Chaos, or Death Domains, the domains Orcus grants)
-Assume no magic items, they will get mostly hand-me-down equipment or some minor stuff if I have spare change
-All Corpsecrafter Feats will be applied to this undead, plus the +4 Dex bonus from Dread Necro. STR bonuses from corpsecrafter and dread necro do not stack)
-Assume 20 level build
-No Templates or alternative racial features for the base human or the skeleton it will currently be. It is a normal default PHB human that became a skeleton.
-No Flaws. Those are for our PCs only. Skill Tricks are fine, though
However, there are some rules
-Stat spread must be 18/16/14/12/10/8 before any adjustments (+2 STR for zombies, +2 Dex for Skeletons). Yes, those are really good stats, but it's a high-power game and that is the stat spread the DM uses for NPCs
-Can only take levels in NPC classes (Adept, Aristocrat, Commoner, Expert, Magewright, Warrior)
-Only PrC that can be taken is Survivor
-The only thing the Undead can have even resembling a minion is a Familiar(with etiher the Undead Familar or Spell-stitched Familiar Feats so it too is undead). No Item Familiar, Leadership, Wild Cohort, Using Animate Dead as an Adept, ect.
-Human Skeleton gets its bonus feat and extra skill points it had in life, but cannot have any feats that require them to still be a human as a prerequisite
-I can simply dump the 8 into CON if I want
-All books, official online articles, and Dragon/Dungeon Magazine stuff is allowed (That also means Adept and Magewright both have what few spells they get outside of their original spell list, like Lesser Spell Turning and Bewildering Mischance for the former, and Unseen Crafter and Arcane Seal for the latter)
-Adept Variants can be used (Like Urban Adept and Religious Adept, but the latter needs to have the Evil, Chaos, or Death Domains, the domains Orcus grants)
-Assume no magic items, they will get mostly hand-me-down equipment or some minor stuff if I have spare change
-All Corpsecrafter Feats will be applied to this undead, plus the +4 Dex bonus from Dread Necro. STR bonuses from corpsecrafter and dread necro do not stack)
-Assume 20 level build
-No Templates or alternative racial features for the base human or the skeleton it will currently be. It is a normal default PHB human that became a skeleton.
-No Flaws. Those are for our PCs only. Skill Tricks are fine, though