Cogwheel
2007-09-28, 10:23 AM
http://www.decadevolcano.net/photos/etna0701_jpg/etna_3619.jpg
Volcano
Evocation [Fire]
Level: Ignus 7, Cleric 8, Druid 7
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: 50 foot Spread
Duration: See text
Saving Throw: Reflex half (see text)
Spell Resistance: No
As you complete the last words of the spell, the very earth buckles and shakes, a mound of earth rising from the ground, taking your enemies up with it, before erupting with the full rage of a volcano, scattering its victims in all directions and spewing lava out into the air. When it is over, all that is left is a thin film of lava and the charred bodies of your enemies, a pall of black smoke hanging over it all
All creatures within the area take 2d6 damage per caster level (max 40d6). This damage is half fire from the lava, and half bludgeoning from flying rocks (reflex half). Creatures that fail their reflex saves are also moved to another location within the spread (consult the miss chart for grenade-like weapons, but double the distance). After the spell concludes, the area is covered in a pall of smoke (treat as an obscuring mist spell) and lava (2d6 fire damage to any creature that walks through it or touches it) for 1 round/caster level. The terrain is also treated as Rough terrain for this duration.
Volcano
Evocation [Fire]
Level: Ignus 7, Cleric 8, Druid 7
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Area: 50 foot Spread
Duration: See text
Saving Throw: Reflex half (see text)
Spell Resistance: No
As you complete the last words of the spell, the very earth buckles and shakes, a mound of earth rising from the ground, taking your enemies up with it, before erupting with the full rage of a volcano, scattering its victims in all directions and spewing lava out into the air. When it is over, all that is left is a thin film of lava and the charred bodies of your enemies, a pall of black smoke hanging over it all
All creatures within the area take 2d6 damage per caster level (max 40d6). This damage is half fire from the lava, and half bludgeoning from flying rocks (reflex half). Creatures that fail their reflex saves are also moved to another location within the spread (consult the miss chart for grenade-like weapons, but double the distance). After the spell concludes, the area is covered in a pall of smoke (treat as an obscuring mist spell) and lava (2d6 fire damage to any creature that walks through it or touches it) for 1 round/caster level. The terrain is also treated as Rough terrain for this duration.