Scott2145
2019-03-08, 06:20 PM
I'm making a forest gnome wizard, but I can't decide on an Arcane Tradition.
In combat, my guy is focused on control, and he has a bit of good-natured trickster in him. (I've never played a wizard, and I'm looking forward to having fun with it.) The party is melee-heavy, but we also have a bard, so that covers face-of-the-party needs.
My guy wants what is best for the realm, and his adventuring is to that end. He wants to do good in the present, but moreover, he is interested in growing in his abilities for the future. The machinations of power in the realm move slowly and yield injustice. He wishes to... guide... things in the right direction. In his ideal future, he will find a worthy ruler of the lands who he might help elevate to the top. He could be a trusted advisor--and one who will do what is necessary when political realities get murky. Still, it is truly the good of the realm that he serves.
So, Arcane Traditions!
Conjuration: Benign Transposition and Focused Conjuration are both especially nice, and I like the idea of being able to teleport, including switching places with someone to get them into an area they otherwise couldn't go. Plus, Minor Conjuration could be useful in social settings.
Enchantment: What politician's friend couldn't use some enchantment? The capstone ability--allowing me to charm without the subject knowing and erase memories--could be particularly useful. That said, I worry about overlap with the Bard.
Illusion: Again, manipulating appearances could make sense. I don't know the DM well though, so I'm a little anxious about how he'll handle illusions.
Anything else: I'm open!
Thanks in advance to any who respond.
In combat, my guy is focused on control, and he has a bit of good-natured trickster in him. (I've never played a wizard, and I'm looking forward to having fun with it.) The party is melee-heavy, but we also have a bard, so that covers face-of-the-party needs.
My guy wants what is best for the realm, and his adventuring is to that end. He wants to do good in the present, but moreover, he is interested in growing in his abilities for the future. The machinations of power in the realm move slowly and yield injustice. He wishes to... guide... things in the right direction. In his ideal future, he will find a worthy ruler of the lands who he might help elevate to the top. He could be a trusted advisor--and one who will do what is necessary when political realities get murky. Still, it is truly the good of the realm that he serves.
So, Arcane Traditions!
Conjuration: Benign Transposition and Focused Conjuration are both especially nice, and I like the idea of being able to teleport, including switching places with someone to get them into an area they otherwise couldn't go. Plus, Minor Conjuration could be useful in social settings.
Enchantment: What politician's friend couldn't use some enchantment? The capstone ability--allowing me to charm without the subject knowing and erase memories--could be particularly useful. That said, I worry about overlap with the Bard.
Illusion: Again, manipulating appearances could make sense. I don't know the DM well though, so I'm a little anxious about how he'll handle illusions.
Anything else: I'm open!
Thanks in advance to any who respond.