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SirVladamir
2019-03-12, 07:10 PM
I'm not very familiar with the books besides PHB, what are all the various ways to increase your crit range, and which ones can stack?

Obviously, champion class feature is one, and hexblade, what else is there?

Thanks

Naanomi
2019-03-12, 07:15 PM
I think that is it... though things like Advantage (or ‘super Advantage’ elven accuracy), re-rolls (Lucky, Halfling racials) compound the benefit of an expanded crit range

Foxhound438
2019-03-12, 08:03 PM
conquest paladin's capstone as well

but nothing that expands crit range stacks. If you have 2 or even 3 things that said "you crit on a 19 or 20", well, that doesn't do anything to your 18's.

Paeleus
2019-03-12, 10:44 PM
The Hold Person spell grants auto crit damage to melee attacks.

Citadel97501
2019-03-13, 12:21 AM
The Hold Person spell grants auto crit damage to melee attacks.
Actually this is to any attack made against that target from 5' away, so reach weapons don't get it but a crossbow at point blank does. :)

Paeleus
2019-03-13, 12:33 PM
Actually this is to any attack made against that target from 5' away, so reach weapons don't get it but a crossbow at point blank does. :)

Was just about to correct myself but it seems I got beaten to the punch.

Rukelnikov
2019-03-13, 12:42 PM
Moonblades can get 19-20 crit range, maybe there are more magic weapons that have that property, no other comes to mind though.

Rerem115
2019-03-13, 12:55 PM
What's been said in the thread is pretty much my answer; Champions, Hexblades, Conquest Pallys, Moonblades, Hold Person, ports from 3.PF, and homebrew are the only ways of expanding critical range.

N810
2019-03-14, 10:26 AM
Find a weapon with the "Keen" modifier for expanded crit range.

PhoenixPhyre
2019-03-14, 10:46 AM
Find a weapon with the "Keen" modifier for expanded crit range.

Wrong sub-forum. Keen no longer exists (nor do modifiers generally), although there are specific items that have increased crit ranges. But they're all rare+.

N810
2019-03-14, 10:54 AM
I guess my DM was using some material older editions in our 5E game. :/

Damon_Tor
2019-03-14, 04:19 PM
Assassins auto-crit vs surprised enemies.

Particle_Man
2019-03-14, 05:41 PM
And some things (half-orc racial trait, barbarian ability) make crits juicier by adding even more dice. And I believe those *do* stack for the half-orc barbarians.

BarneyBent
2019-03-14, 07:21 PM
I suspect they made increased crit range much harder to get because the advantage mechanic (as opposed to flat modifiers) makes natural 20s/19s/whatevers substantially more likely. A flat bonus does not increase your chance of a nat 20, while advantage does. Making it easier to expand crit range would make crit fishing much, much easier and probably unbalance the game.