Malphegor
2019-03-13, 06:13 AM
Been trying to think of how to build a charisma-heavy melee-focused 'military backgroudey' character who has a load of passive auras going on at once, so they can have that running within range.
Auras so that it can be used with the Dilate Aura feat from the fiendish codex (1 or 2, I forget) to double their range once per encounter, which sounds useful.
Mainly interested in this to make a change from a spellcaster character and just be as charismatic as possible while wielding a magic sword, but without stepping on the barbarian's toes as a frontline fighter who does all the damage
I've got a few vague ideas, but wondering what people think or if they have any suggestions for the idea (I think some levels of bard would be flavourful for the inspire courage ability but not sure):
Build idea: The Pendragon
(will probably need filler levels to meet anyrequirements)
Dragonborn or half-dragon Marshall 2 to 8 if nothing else in /Exemplar 2/Dragonlord10
Dragon Lord: adds 4 Draconic Auras from Dragon Magic, plus has some class abilities that are nice. Charisma modifier worth of allies get +5 temporary hitpoints once per day isn't too bad given charisma buffs are fairly easy to get. Easily a entire party has a blob of temp hp for the big fight of the day.
Exemplar: not sure on this one, since marshall can do some of what exemplar does but way less math with a straight bonus.
temporary sacrifice points in a skill, pump that out to allies in range. Some weirdness with characters helping each other that gets silly, and the smaller your allies the more of them can help which is ridiculous and leads to nanite shenanigans with enslaved pixies I guess. "here's how you do this thing. Now help me do that thing far more effectively than I could do on my own"
Marshall: A couple of very hard to choose from auras to pick from, I'm thinking Motivate Ardour as the Major and Master of Tactics would be our main ones just to pump up damage at lower levels in our range of influence
Not sure what else to add to this. Unfortunately focusing on the auras means I haven't really looked at what kind of damage this kind of character would be doing, as I've never really played a fightery character before.
Auras so that it can be used with the Dilate Aura feat from the fiendish codex (1 or 2, I forget) to double their range once per encounter, which sounds useful.
Mainly interested in this to make a change from a spellcaster character and just be as charismatic as possible while wielding a magic sword, but without stepping on the barbarian's toes as a frontline fighter who does all the damage
I've got a few vague ideas, but wondering what people think or if they have any suggestions for the idea (I think some levels of bard would be flavourful for the inspire courage ability but not sure):
Build idea: The Pendragon
(will probably need filler levels to meet anyrequirements)
Dragonborn or half-dragon Marshall 2 to 8 if nothing else in /Exemplar 2/Dragonlord10
Dragon Lord: adds 4 Draconic Auras from Dragon Magic, plus has some class abilities that are nice. Charisma modifier worth of allies get +5 temporary hitpoints once per day isn't too bad given charisma buffs are fairly easy to get. Easily a entire party has a blob of temp hp for the big fight of the day.
Exemplar: not sure on this one, since marshall can do some of what exemplar does but way less math with a straight bonus.
temporary sacrifice points in a skill, pump that out to allies in range. Some weirdness with characters helping each other that gets silly, and the smaller your allies the more of them can help which is ridiculous and leads to nanite shenanigans with enslaved pixies I guess. "here's how you do this thing. Now help me do that thing far more effectively than I could do on my own"
Marshall: A couple of very hard to choose from auras to pick from, I'm thinking Motivate Ardour as the Major and Master of Tactics would be our main ones just to pump up damage at lower levels in our range of influence
Not sure what else to add to this. Unfortunately focusing on the auras means I haven't really looked at what kind of damage this kind of character would be doing, as I've never really played a fightery character before.