biovoid
2019-03-19, 02:50 PM
Currently a refluffed golden dragon sorcerer at level 15, thematically a Phoenix Soul sorcerer. Spells are Shield, Scorching Ray, Counterspell, Fireball, Haste, Major Image, Banishment, Polymorph, Cone of Cold, Wall of Light, Investiture of Flame, Sunbeam, Crown of Stars, and Sunburst. Cantrips are Fire Bolt, Green Flame Blade, Lightning Lure Mending, Minor Illusion, and Shocking Grasp. Her Metamagics are Quicken, Twinned, and Distant Spell, although I'm talking to my DM about swapping Distant for Empowered (I haven't needed to use distant once in 4 levels).
Basically, our DM is very excited about getting our characters to level 20 and he wants us to have legendary+ level magic items, with an example being a lightning-based Vorpal Longsword he's planning on giving our monk upon completion of the next dungeon, and he wants our whole party to be equally decked in magical loot that we're going to earn through this next slough of dungeons that he's promised to be the toughest encounters yet (a tall order to fill, seeing what we've been through).
Seeing as my character is a sorcerer, it's a little less easy to say "you get something that just boosts your damage" compared to our Kensai Monk or our War Cleric/Battle Master Fighter. My DM has told me in private conversation before finding magic items for me is taxing because he doesn't know where to begin.
So far, throughout the campaign, I've gotten a Cloak of protection, Mantle of Spell Resistance, Golden Lion Figurines, Circlet of Blasting, Flying Carpet (slightly redundant now that I have wings but very helpful for loot movement and saving our barbarian) and Tome of Leadership and Influence. Are there any recommendations for something on the level of a Vorpal Longsword or Robes of the Archmagi (something he's considering putting in the path of our Celestial Warlock who already has a +3 Rod of the Pact Keeper)?
I'm looking mainly for something that can hopefully help with offensive pressure or battlefield control, and our DM is very open on homebrewed items so long as the table agrees on the balance of it, and he reserves the right to tinker with items as he sees fit.
Basically, our DM is very excited about getting our characters to level 20 and he wants us to have legendary+ level magic items, with an example being a lightning-based Vorpal Longsword he's planning on giving our monk upon completion of the next dungeon, and he wants our whole party to be equally decked in magical loot that we're going to earn through this next slough of dungeons that he's promised to be the toughest encounters yet (a tall order to fill, seeing what we've been through).
Seeing as my character is a sorcerer, it's a little less easy to say "you get something that just boosts your damage" compared to our Kensai Monk or our War Cleric/Battle Master Fighter. My DM has told me in private conversation before finding magic items for me is taxing because he doesn't know where to begin.
So far, throughout the campaign, I've gotten a Cloak of protection, Mantle of Spell Resistance, Golden Lion Figurines, Circlet of Blasting, Flying Carpet (slightly redundant now that I have wings but very helpful for loot movement and saving our barbarian) and Tome of Leadership and Influence. Are there any recommendations for something on the level of a Vorpal Longsword or Robes of the Archmagi (something he's considering putting in the path of our Celestial Warlock who already has a +3 Rod of the Pact Keeper)?
I'm looking mainly for something that can hopefully help with offensive pressure or battlefield control, and our DM is very open on homebrewed items so long as the table agrees on the balance of it, and he reserves the right to tinker with items as he sees fit.