ragnorack1
2019-03-21, 05:40 PM
Hi all new to these forums and relatively new to D&D (played a few taster sessions over the years) but my work pattern has changed to a point where I can hopefully return to my home town more often and join a group of old school friends who regularly play.
Got a couple of ideas of characters I've been throwing about one being a strength based monk/barbarian who's character is based around a fantasy version of a WWE wrestler and an actual priest who wrestled for a orphanage Fray Tormenta (not making this s guy up, honest).
The other idea is a more traditional green Knight character that I want to base around an oath of the ancients paladin and a moon druid. Why have the moon druid aspect? Surely the oath of the ancients fills that role alone? Yes but I'd like a bit more variety, and most importantly I like the mental image of morphing into an armoured bear like Iorek Byrnison :P
To make the decision I need a to gain some knowledge and opinions on a few matters so figured I'd post some ideas here for feed back:
Firstly, beast forms seem a bit limited at higher levels and the higher level forms don't quite fit the bill of "protector of the forests", I'd quite like to be able to carry on using bear forms effectively at higher levels. Just wondering if there are any guides or rules of thumb for scaling creatures up to higher CRs?
Secondly, is I'd like to armour my bear. Thinking along these lines a long term goal for my character would be to obtain/craft some ironwood plate armour and barding and through some means make it into a magical item that can transform between human and some beast forms. Any ideas at what level range/cost this would be suitable or would it be too imbalanced?
Finally if the above homebrew was acceptable to the DM would CR4 creatures still be useful at higher level play if the campaign went on this long, I doubt it will but committing to a choice between paladin2/druidx split or paladin8/druidx would be made fairly early on in the characters life. I'm tending towards paladin 8 for better party buffs and an extra attack out of wild form but not at the expense of making wild forms completely useless, and the paladin 2 builds not so bad if it did make it to level 20 as atleast then I can have a bear that shoots lightning.
Thanks for any advice you can give, obviously this will require some chat and agreement with friends when I next see them. But I just wanted some opinions so I can go armed with options and don't suggest anything too daft :D
Got a couple of ideas of characters I've been throwing about one being a strength based monk/barbarian who's character is based around a fantasy version of a WWE wrestler and an actual priest who wrestled for a orphanage Fray Tormenta (not making this s guy up, honest).
The other idea is a more traditional green Knight character that I want to base around an oath of the ancients paladin and a moon druid. Why have the moon druid aspect? Surely the oath of the ancients fills that role alone? Yes but I'd like a bit more variety, and most importantly I like the mental image of morphing into an armoured bear like Iorek Byrnison :P
To make the decision I need a to gain some knowledge and opinions on a few matters so figured I'd post some ideas here for feed back:
Firstly, beast forms seem a bit limited at higher levels and the higher level forms don't quite fit the bill of "protector of the forests", I'd quite like to be able to carry on using bear forms effectively at higher levels. Just wondering if there are any guides or rules of thumb for scaling creatures up to higher CRs?
Secondly, is I'd like to armour my bear. Thinking along these lines a long term goal for my character would be to obtain/craft some ironwood plate armour and barding and through some means make it into a magical item that can transform between human and some beast forms. Any ideas at what level range/cost this would be suitable or would it be too imbalanced?
Finally if the above homebrew was acceptable to the DM would CR4 creatures still be useful at higher level play if the campaign went on this long, I doubt it will but committing to a choice between paladin2/druidx split or paladin8/druidx would be made fairly early on in the characters life. I'm tending towards paladin 8 for better party buffs and an extra attack out of wild form but not at the expense of making wild forms completely useless, and the paladin 2 builds not so bad if it did make it to level 20 as atleast then I can have a bear that shoots lightning.
Thanks for any advice you can give, obviously this will require some chat and agreement with friends when I next see them. But I just wanted some opinions so I can go armed with options and don't suggest anything too daft :D