Lupine
2019-03-24, 05:32 PM
My players are consistently wanting to build things in the city that they are in. For the most part this hasn't been an issue, because the population is freezing to death, so there's lots of open buildings :smallfrown:
However, should they start wanting to build stuff that doesn't really have a way that it could be modified to meet their needs, how should I approach this, if at all.
Currently, my idea is if that comes up, the "building a stronghold" section of the DMG would be how I would give the cost, but the section is both very expensive, and limited in option (eg, it doesn't have an entry for a shop, or a house, or a cottage.
They are almost tenth level, if that helps
However, should they start wanting to build stuff that doesn't really have a way that it could be modified to meet their needs, how should I approach this, if at all.
Currently, my idea is if that comes up, the "building a stronghold" section of the DMG would be how I would give the cost, but the section is both very expensive, and limited in option (eg, it doesn't have an entry for a shop, or a house, or a cottage.
They are almost tenth level, if that helps