lucky9
2019-03-25, 01:55 PM
I will be posting one change, or group of changes, at a time to hopefully allow for a little more discussion/ tweaks/ general thoughts, if you would be so kind:smallsmile:
A note before starting: I am aware that this edition is.. unstable, especially at higher levels. My rules don't necessarily aim to completely eliminate that issue, too large a task. What I'm going for is general playability, a certain feel I have about things, and of course, fun for all players including those running muggles. With that said, do let me know if I've horribly broken anything. Also, feel free to ask for any clarification.
The much discussed Monk.. Will these help? Is it too much? Are there more elegant solution? Please note I don't use ToB.
Monks receive the good base attack bonus progression.
Their armor class bonus is equal to their Monk level, when unarmored.
Monks receive Weapon Finesse as a bonus feat at level 1.
They may choose each round whether to add their Strength or Dexterity modifier to all attack and damage rolls when using unarmed strikes or special Monk melee weapons that turn.
Their slow fall ability prevents all falling damage from level 4, when within arm's reach of a wall.
They receive the empty body class feature at level 12, not level 19.
Monks may use their quivering palm attack once per day, not once per week.
They receive 6 +Intelligence modifier skill points per level, not 4.
Heal, Knowledge (history), Knowledge (local), and Slight of Hand become class skills for Monks.
Links to other rule sections:
General Rules
No xp Loss
http://www.giantitp.com/forums/showthread.php?584101-Houserules-Collection-are-these-a-3-or-an-18
Massive Damage Variants
http://www.giantitp.com/forums/showthread.php?584140-Houserules-Collection-are-these-a-3-or-an-18-Item-2
Size/ Space Sharing
http://www.giantitp.com/forums/showthread.php?584141-Houserules-Collection-are-these-a-3-or-an-18-Item-3
Races
http://www.giantitp.com/forums/showthread.php?584144-Houserules-Collection-are-these-a-3-or-an-18-Races
Classes
Multi-Classing
http://www.giantitp.com/forums/showthread.php?584145-Houserules-Collection-are-these-a-3-or-an-18-Classes
Classes w/ Minor Change
http://www.giantitp.com/forums/showthread.php?584150-Houserules-Collection-are-these-a-3-or-an-18-Classes-w-minor-tweaks
Bard Overhaul
http://www.giantitp.com/forums/showthread.php?584153-Houserules-Collection-are-these-a-3-or-an-18-Class-overhaul-Bard
Sorcerer Overhaul
http://www.giantitp.com/forums/showthread.php?584155-Houserules-Collection-are-these-a-3-or-an-18-Class-overhaul-Sorcerer
Skills
http://www.giantitp.com/forums/showthread.php?584156-Houserules-Collection-are-these-a-3-or-an-18-Skills
Feats
http://www.giantitp.com/forums/showthread.php?584160-Houserules-Collection-are-these-a-3-or-an-18-Feats
Magic
http://www.giantitp.com/forums/showthread.php?584164-Houserules-Collection-are-these-a-3-or-an-18-Magic
A note before starting: I am aware that this edition is.. unstable, especially at higher levels. My rules don't necessarily aim to completely eliminate that issue, too large a task. What I'm going for is general playability, a certain feel I have about things, and of course, fun for all players including those running muggles. With that said, do let me know if I've horribly broken anything. Also, feel free to ask for any clarification.
The much discussed Monk.. Will these help? Is it too much? Are there more elegant solution? Please note I don't use ToB.
Monks receive the good base attack bonus progression.
Their armor class bonus is equal to their Monk level, when unarmored.
Monks receive Weapon Finesse as a bonus feat at level 1.
They may choose each round whether to add their Strength or Dexterity modifier to all attack and damage rolls when using unarmed strikes or special Monk melee weapons that turn.
Their slow fall ability prevents all falling damage from level 4, when within arm's reach of a wall.
They receive the empty body class feature at level 12, not level 19.
Monks may use their quivering palm attack once per day, not once per week.
They receive 6 +Intelligence modifier skill points per level, not 4.
Heal, Knowledge (history), Knowledge (local), and Slight of Hand become class skills for Monks.
Links to other rule sections:
General Rules
No xp Loss
http://www.giantitp.com/forums/showthread.php?584101-Houserules-Collection-are-these-a-3-or-an-18
Massive Damage Variants
http://www.giantitp.com/forums/showthread.php?584140-Houserules-Collection-are-these-a-3-or-an-18-Item-2
Size/ Space Sharing
http://www.giantitp.com/forums/showthread.php?584141-Houserules-Collection-are-these-a-3-or-an-18-Item-3
Races
http://www.giantitp.com/forums/showthread.php?584144-Houserules-Collection-are-these-a-3-or-an-18-Races
Classes
Multi-Classing
http://www.giantitp.com/forums/showthread.php?584145-Houserules-Collection-are-these-a-3-or-an-18-Classes
Classes w/ Minor Change
http://www.giantitp.com/forums/showthread.php?584150-Houserules-Collection-are-these-a-3-or-an-18-Classes-w-minor-tweaks
Bard Overhaul
http://www.giantitp.com/forums/showthread.php?584153-Houserules-Collection-are-these-a-3-or-an-18-Class-overhaul-Bard
Sorcerer Overhaul
http://www.giantitp.com/forums/showthread.php?584155-Houserules-Collection-are-these-a-3-or-an-18-Class-overhaul-Sorcerer
Skills
http://www.giantitp.com/forums/showthread.php?584156-Houserules-Collection-are-these-a-3-or-an-18-Skills
Feats
http://www.giantitp.com/forums/showthread.php?584160-Houserules-Collection-are-these-a-3-or-an-18-Feats
Magic
http://www.giantitp.com/forums/showthread.php?584164-Houserules-Collection-are-these-a-3-or-an-18-Magic