SangoProduction
2019-03-29, 10:15 PM
So, I had set up a sorta system where, instead of xp just being some invisible force that makes you better at cooking when you rip monsters' heads off, to instead be a gem that's composed of condensed memories and knowledge....and only drops from monsters from a particular place. Thus, story wise, it's essentially a "risk you life, but get good really, really fast," sorta thing. As in you could be a master chef...if you spent decades being a chef...or a couple weeks killing some monsters.
I did intend for this to end up with people selling the xp, or even dumping the xp in to a single person. However, I ended up allowing downtime rules, because I didn't really find anything too offensive.
And then the players started talking about using the downtime rules for generating xp by dumping the xp on to one person. I did not notice that.
Kinda goes against the intent and design of the system. Downtime xp is also intended to allow people who missed xp opportunities (such as by missing a session) to catch up, because normally xp is distributed evenly. So this use also goes against the intent of the downtime system. Not to mention earning xp by playing spreadsheet simulator, while fun for some, it's definitely not fun for me as I watch YouTube waiting for them to finish up their calculations, rather than engaging in any sort of gameplay.
So I am feeling like I should disallow that. But I already said I'd allow downtime rules, and I think I got them thinking the wrong thing.
Should I go ahead and allow it anyway, and just own up to the mistake? Or should I tell them not to do it?
I did intend for this to end up with people selling the xp, or even dumping the xp in to a single person. However, I ended up allowing downtime rules, because I didn't really find anything too offensive.
And then the players started talking about using the downtime rules for generating xp by dumping the xp on to one person. I did not notice that.
Kinda goes against the intent and design of the system. Downtime xp is also intended to allow people who missed xp opportunities (such as by missing a session) to catch up, because normally xp is distributed evenly. So this use also goes against the intent of the downtime system. Not to mention earning xp by playing spreadsheet simulator, while fun for some, it's definitely not fun for me as I watch YouTube waiting for them to finish up their calculations, rather than engaging in any sort of gameplay.
So I am feeling like I should disallow that. But I already said I'd allow downtime rules, and I think I got them thinking the wrong thing.
Should I go ahead and allow it anyway, and just own up to the mistake? Or should I tell them not to do it?