LtPowers
2019-04-02, 03:00 PM
Names have been changed to protect myself from copyright/trademark.
Mainly looking for input on whether it's balanced with PHB races and whether it's flavorful enough to be enticing to play.
Frogfolk Traits
All Frogfolk characters share a number of traits that allow them to survive in the swamps.
Ability Score Increase. Your Charisma score increases by 2, and your Dexterity score increases by 1.
Age. Frogfolk mature very quickly relative to other races, reaching adulthood around the age of 11. Their lifespans are also shorter; they are considered elderly at 50 and rarely live to 60.
Alignment. Frogfolk tend to be strongly lawful and even more strongly good-aligned. They love to emulate the God of Valor, and that is reflected in a highly structured but benevolent society.
Size. Due to their hunched posture and bent legs, Frogfolk stand very low to the ground, shorter even than Gnomes and Halflings. But if stretched to their full height—during a leap, for instance—they can reach nearly 5 feet in length, and they are quite capable of wielding full-size weapons. Your size is Medium.
Speed. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet.
Amphibious. You can breathe air and water.
Aquavision. You can see as clearly underwater as you can on land.
Standing Leap. Frogfolk have powerful legs that allow them to leap farther than any other race. You may make standing jumps as if they were running jumps, and your jump distance is doubled for both high and long jumps.
Last-Second Hop. When you fall, treat the distance fallen as 20' less when calculating the amount of damage you take. You cannot use this trait if your speed is 0 or you cannot move.
Swamp Healing. Whenever you spend Hit Dice to regain hit points, you may roll each die twice and use the higher result.
Languages. You can speak, read, and write Common and Frogfolkian.
Mainly looking for input on whether it's balanced with PHB races and whether it's flavorful enough to be enticing to play.
Frogfolk Traits
All Frogfolk characters share a number of traits that allow them to survive in the swamps.
Ability Score Increase. Your Charisma score increases by 2, and your Dexterity score increases by 1.
Age. Frogfolk mature very quickly relative to other races, reaching adulthood around the age of 11. Their lifespans are also shorter; they are considered elderly at 50 and rarely live to 60.
Alignment. Frogfolk tend to be strongly lawful and even more strongly good-aligned. They love to emulate the God of Valor, and that is reflected in a highly structured but benevolent society.
Size. Due to their hunched posture and bent legs, Frogfolk stand very low to the ground, shorter even than Gnomes and Halflings. But if stretched to their full height—during a leap, for instance—they can reach nearly 5 feet in length, and they are quite capable of wielding full-size weapons. Your size is Medium.
Speed. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet.
Amphibious. You can breathe air and water.
Aquavision. You can see as clearly underwater as you can on land.
Standing Leap. Frogfolk have powerful legs that allow them to leap farther than any other race. You may make standing jumps as if they were running jumps, and your jump distance is doubled for both high and long jumps.
Last-Second Hop. When you fall, treat the distance fallen as 20' less when calculating the amount of damage you take. You cannot use this trait if your speed is 0 or you cannot move.
Swamp Healing. Whenever you spend Hit Dice to regain hit points, you may roll each die twice and use the higher result.
Languages. You can speak, read, and write Common and Frogfolkian.