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View Full Version : Tippyverse Meets the Diamond Age



Schadenfreuda
2019-04-04, 10:21 PM
One of my favourite places to get new ideas for what's possible in a world of few or no limits is Neil Stephenson's The Diamond Age, which describes the effect of nanoengineering on society and culture. The Diamond Age Earth is a world of tribes, where every city has enclaves of many cultures and nations as small sovereign units, the result of technology that makes manufacturing, industry and much in the way of co-dependence between societies largely irrelevant.

In the Tippyverse, meanwhile, teleportation and other magics are taken to their logical extremes, creating a world where most of humanity (and other demi-human mortals) lives in megacities bound together by teleportation circles that facilitate safe, instant trade, and ruled by immortal demigod-like mage-kings.

The Tippyverse describes a world divided into sovereign city-states, but given the difficulty in creating anti-teleportation wards on the scale of megacities (RAW at least), I think a more fractured world might make more sense. In a world where instant communications in the form of both radio and telepathy, where teleportation makes distance irrelevant and magic makes manufacturing easy, it might make more sense that humanity (mortality?) was divided not merely into cities but into small tribes concentrated behind more easily defended enclaves within those cities. Tribes would emerge along the same lines they would in the real world, along those of race, religion, language, and so forth. Tribes would still likely be ruled by castes of immortal demigod-like archpriests and archmages, sort of like the Draenei prophet Velen from Warcraft.

This system of organisation also allows for smaller enclaves, since a small enclave or base out in the wilderness is easier to ward with than a megacity, and the many individually-defended wards of a city would give it the defence in depth that a Tippyverse megacity lacks. An army can 'port in to a city, but all that means is that they're in one enclave among many in a giant city and have no good access to any other enclave, each of which has its own army that can teleport to defend whatever enclave is threatened anywhere in the world. Every enclave would also like a real-life embassy or consulate also serve as a base for spies to look in on those of other tribes.

This settlement pattern would create the need for some kind of international law. In the Diamond Age, this took the form of the Common Economic Protocol, the CEP, which works to ensure that the wealth of the various nations is respected, and involves itself primarily in inter-tribal property disputes. I do not know if Emperor Tippy himself has created some kind of organisation to foster inter-city cooperation, especially for aid against the barbarians at the gate and the monsters of the wild, but such would be an excellent flavour addition to Tippyverses, especially those where technology is as advanced as it is in our world and mass communication and an information economy are present.

noob
2019-04-05, 02:51 AM
Think a little bit.
A high level caster can create hordes of followers with just some hand gestures.
It does not happens in diamond age.
There would be huge population around each high level caster because high level casters can create huge populations with ease and it can help it to defend its population from other populations with less efforts (less time spent casting divination spells as free actions as an elemental weird) and populations are useful for creating more high level casters for making sure high level caster keeps existing(living stuff exists because the previous living stuff made additional living stuff).
With simulacrum and/or ice assassin getting enough spell casts of anti teleport warding each day is easy.
Barbarians are mostly a non issue unless one becomes a high level caster but then it is no longer a barbarian.

If in diamond age making billions of trained adults only took writing a number on a human generating system and a few minutes of waiting and that there was no conservation of matter and energy then the setting would be vastly different.

unseenmage
2019-04-05, 09:11 AM
I think that if anything, a world where distance is negated and there's almost no delay to response times both socially and physically would wind up being a single unified state rather than any kind of tribe or city-state entity.

Theres the possibility that ruling such a vast area/population could tax even the greatest of Int scores so maybe one would need to resort to underlings and smaller district management.

Those underlings could theoretically rebel thereby creating divisions within your borders but with the ability to create perfectly loyal yet highly Intelligent and functional minions the chance of such is reduced to almost zero.