Bjarkmundur
2019-04-07, 02:00 PM
Yeah, I didn't like them.
I love the wondrous items, but I miss the simple and snappy effects of 4e magic items.
So for my current group, I designed this (https://docs.google.com/document/d/1jvJs_lcoQfSr9VgLKgdBlSBzvChmMeddJVTT7mcvj90/edit?usp=drivesdk)
These are meant to be Uncommon and Rare Items. Can you help me to give them individual prices, based on their power level?
Overview
* Most of these are based on the effects of 1st Level Spells.
* This adheres strictly to the 3-item rules, a.k.a. atunement
* I added a bunch of simple effects that I felt were almost necessary for a ttrpg.
* I'm currently working on adding the 5e items that I really like.
* I'm not doing shields, since no one in my group uses shields.
I love the wondrous items, but I miss the simple and snappy effects of 4e magic items.
So for my current group, I designed this (https://docs.google.com/document/d/1jvJs_lcoQfSr9VgLKgdBlSBzvChmMeddJVTT7mcvj90/edit?usp=drivesdk)
These are meant to be Uncommon and Rare Items. Can you help me to give them individual prices, based on their power level?
Overview
* Most of these are based on the effects of 1st Level Spells.
* This adheres strictly to the 3-item rules, a.k.a. atunement
* I added a bunch of simple effects that I felt were almost necessary for a ttrpg.
* I'm currently working on adding the 5e items that I really like.
* I'm not doing shields, since no one in my group uses shields.