Xihirli
2019-04-10, 09:25 PM
We're all familiar with the trope wherein the villain of the work is trying to become a god.
My villains are pulling a Myrkul/Bhaal/Bane with less bravery, tracking down the remnants of gods that are already dead in order to access their divine sparks and perform a ritual.
Bearing in mind that, if they play smart, the players could learn how these rituals are done, how would you go about it? What sort of material components would be necessary, and how long - and easy to interrupt - would the ritual be?
My villains are pulling a Myrkul/Bhaal/Bane with less bravery, tracking down the remnants of gods that are already dead in order to access their divine sparks and perform a ritual.
Bearing in mind that, if they play smart, the players could learn how these rituals are done, how would you go about it? What sort of material components would be necessary, and how long - and easy to interrupt - would the ritual be?