Apocallama
2019-04-15, 01:30 PM
TL;DR I am gonna trap my players in a building with a bunch of NPCs and need help coming up with plot points.
My campaign is based heavily on the demon goddess Lamashtu slowly taking over the world by possessing people in the middle of a war. These people carry out deeds in the name of lamashtu but have been manipulating the players and other people into thinking it is helping the war effort/ their families/ their town etc. One of these possessed people was a player (agreed to be possessed from the beginning, the story was mostly based off of that), and one PC the party had been doing dealings with for a while.
I have been trying to plan a session where the players are trapped inside a building in the main city with characters that they have met along the way, and induce enough paranoia into them and the NPCs the run a sort of Bottle Episode type RP session. By some force, whether some sort of weather condition is keeping them inside (tornado or typhoon or something) or maybe a monster is outside they are sure they can't beat (Maybe the session will be around gathering resources in the town to kill the monster?) One of the NPCs will be a demon, i am planning on a racist character they have had dealings with be there, a heroic character that they have made friends with be there, a kid they basically adopted out of an underground marbles ring, an NPC trader whose life they ruined by giving him a card from the deck of many things without him realising, and a few more.
I am confident that my players can handle such an RP heavy session, i am just unsure of how to add enough plot points to the session to keep my players occupied. Does anyone have any suggestions? Is this too ambitious?
My campaign is based heavily on the demon goddess Lamashtu slowly taking over the world by possessing people in the middle of a war. These people carry out deeds in the name of lamashtu but have been manipulating the players and other people into thinking it is helping the war effort/ their families/ their town etc. One of these possessed people was a player (agreed to be possessed from the beginning, the story was mostly based off of that), and one PC the party had been doing dealings with for a while.
I have been trying to plan a session where the players are trapped inside a building in the main city with characters that they have met along the way, and induce enough paranoia into them and the NPCs the run a sort of Bottle Episode type RP session. By some force, whether some sort of weather condition is keeping them inside (tornado or typhoon or something) or maybe a monster is outside they are sure they can't beat (Maybe the session will be around gathering resources in the town to kill the monster?) One of the NPCs will be a demon, i am planning on a racist character they have had dealings with be there, a heroic character that they have made friends with be there, a kid they basically adopted out of an underground marbles ring, an NPC trader whose life they ruined by giving him a card from the deck of many things without him realising, and a few more.
I am confident that my players can handle such an RP heavy session, i am just unsure of how to add enough plot points to the session to keep my players occupied. Does anyone have any suggestions? Is this too ambitious?