sleepyhead
2019-04-25, 09:29 AM
So one of my fellow players(Ambrosia) were interested in creating there own magic item for our game. So we talked a little bit and came up with this. What do you guys think it should cost to make it? What rarity should it be?
Spear 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8)
Additional 1d4 fire damage 1d4 force damage Once per day command word for 15ft magical darkness
Shadefire Spear
Weapon (spear), rare (requires attunement)
When you attack with this weapon it deals an extra 1d4 fire damage as well as an extra 1d4 force damage
As an action, you may call forth the darkness within this weapon to cast the spell darkness, centered on this weapon. The darkness created by this spell does not obscure your vision. Once you use the spear in this way, you cannot use it again until you complete a long rest.
Our DM was specific in that he didn't want the weapon being able to return and the player wanted a spear for some reason
He wanted a spear that would work as a sort of fiery magic missile while being able to use his signature spell Darkness
We are level 8 if that matters
Spear 1d6 piercing 3 lb. Thrown (range 20/60), versatile (1d8)
Additional 1d4 fire damage 1d4 force damage Once per day command word for 15ft magical darkness
Shadefire Spear
Weapon (spear), rare (requires attunement)
When you attack with this weapon it deals an extra 1d4 fire damage as well as an extra 1d4 force damage
As an action, you may call forth the darkness within this weapon to cast the spell darkness, centered on this weapon. The darkness created by this spell does not obscure your vision. Once you use the spear in this way, you cannot use it again until you complete a long rest.
Our DM was specific in that he didn't want the weapon being able to return and the player wanted a spear for some reason
He wanted a spear that would work as a sort of fiery magic missile while being able to use his signature spell Darkness
We are level 8 if that matters