Bjarkmundur
2019-04-27, 03:35 PM
I love playing adventure modules. I don't know what it is, I simply enjoy it more than running my own series of events. This is pretty weird, however, since my DM style is pretty homebrewed, and I love adding my own material to modules. I just love how they always include something I would never think of.
Our next group is a Heroes-for-Hire setup, and we've agreed that each "mission" should only take a number of session equal to our level. This means that our contracts (aka case-files) will include a 1-session and a 2-session long mission.
Are there any adventure hooks (aka case-files) that only take a session or two to complete, from an adventure module (official or DMguild)?
I know I can easily make something up, but each session is to me an opportunity play a module.
Our next group is a Heroes-for-Hire setup, and we've agreed that each "mission" should only take a number of session equal to our level. This means that our contracts (aka case-files) will include a 1-session and a 2-session long mission.
Are there any adventure hooks (aka case-files) that only take a session or two to complete, from an adventure module (official or DMguild)?
I know I can easily make something up, but each session is to me an opportunity play a module.