Wuzza
2019-04-29, 10:25 AM
While this sort of thread isn't what I'd normally post, I thought it might be interesting to see what everyone else has come up with. (and there also seems to be quite a few "what stats should I use for my BBEG"
If we could get a reference thread it may be helpful for a lot of people. (or it may just fall flat on its face :smallbiggrin:)
Name changed in case any of my players are watching. Orc Barbarian/Shaman type character.
ORC BBEG
Medium Humanoid Chaotic Evil
Armour Class 17
Hit Points 130
Speed 40 ft
STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 17 (+3) 8 (-1) 13 (+2) 12 (+1)
Saving Throws Strength +9, Wisdom +7
Senses Passive Perception 12
Languages Common, Orc
Challenge 8 (3,900 XP)
Rage of the Ancients (lasts 1 minute) The Orc invokes the Spirits of the Ancients,summoning 4 ghostly Orc warriors While at least 1 warrior is within range, The Orc gains resistance to all damage, except force. While active, a fierce storm surrounds the Orc,causing disadvantage to all enemies within 10 ft
Battle Cry (1/Day) Gain advantage on attack rolls until the end of the war chief's next turn and regain 4d10 +12 hit points.
ACTIONS Three Attacks
Battleaxe:(x2) Melee Weapon Attack. +7 to hit, reach 5 ft, one target, 1d8+9 slash damage
Spirit Warrior (X4)
Armour Class 14
Hit Points 30
Speed 40 ft
STR DEX CON INT WIS CHA
16 (+2) 12 (+1) 16 (+2) 5 (-3) 10 (+0) 8 (-1)
Saving Throws Strength +9, Wisdom +7
ACTIONS Three Attacks
Battleaxe: Melee Weapon Attack. +4 to hit, reach 5 ft, one target, 1d8+2 slash damage
If we could get a reference thread it may be helpful for a lot of people. (or it may just fall flat on its face :smallbiggrin:)
Name changed in case any of my players are watching. Orc Barbarian/Shaman type character.
ORC BBEG
Medium Humanoid Chaotic Evil
Armour Class 17
Hit Points 130
Speed 40 ft
STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 17 (+3) 8 (-1) 13 (+2) 12 (+1)
Saving Throws Strength +9, Wisdom +7
Senses Passive Perception 12
Languages Common, Orc
Challenge 8 (3,900 XP)
Rage of the Ancients (lasts 1 minute) The Orc invokes the Spirits of the Ancients,summoning 4 ghostly Orc warriors While at least 1 warrior is within range, The Orc gains resistance to all damage, except force. While active, a fierce storm surrounds the Orc,causing disadvantage to all enemies within 10 ft
Battle Cry (1/Day) Gain advantage on attack rolls until the end of the war chief's next turn and regain 4d10 +12 hit points.
ACTIONS Three Attacks
Battleaxe:(x2) Melee Weapon Attack. +7 to hit, reach 5 ft, one target, 1d8+9 slash damage
Spirit Warrior (X4)
Armour Class 14
Hit Points 30
Speed 40 ft
STR DEX CON INT WIS CHA
16 (+2) 12 (+1) 16 (+2) 5 (-3) 10 (+0) 8 (-1)
Saving Throws Strength +9, Wisdom +7
ACTIONS Three Attacks
Battleaxe: Melee Weapon Attack. +4 to hit, reach 5 ft, one target, 1d8+2 slash damage