liquidformat
2019-05-01, 12:22 PM
Hi all,
So I have been thinking for a while about what would be the best way to handle weres/lycans so that they can actually make functional character because lets be honest it aint worth the rhd + the LA to become one. This is only highlighted more by druids, wildshape rangers, were touched master, primeval, and bear warriors that effectively handle everything you could do as a were without shooting you in the foot to do so. So I have finally come to why not using bloodlines to handle this? You really don't get much as far as base bonuses to you in 'human' form, +2 wis, low-light vision, scent, +2 NA, shapechanger subtype, and 5/silver or 10/silver, and finally the ability to either change into an animal or hybred form. And finally, there is the power of the form you can take that seems like it should have some iteration with how much you should pay to have access to said form.
So with all of that said here is my rough idea of how it will function, let me know your thoughts:
From looking everything over I think CR might be a better metric for bloodlines than hd. I am also scrapping the differentiation between inflicted and natural. Finally, a character with say werewolf affliction which would normally give it a minor bloodline, can take a second bloodline level to add the ability to become a dire wolf and a third to add legendary wolf.
Minor: CR <=2; prior to taking first bloodline level creature can not control shifting, +2 wis, low-light vision, scent, +2 NA, and dr 5/silver; after taking first bloodline level gain access to both hybred and animal form, dr 10/silver, and shape control skill.
Intermediate: CR <=3; prior to taking first bloodline level creature can not control shifting, +2 wis, low-light vision, scent, +2 NA, and dr 5/silver; after taking first bloodline level gain access to animal form and shape control skill; second bloodline level cannot be taken before ECL is equivalent to the rhd of were form, the second bloodline level gives dr 10/silver and access to hybred form.
Major: CR <=8; major is always an addition that adds access to the legendary form.
So I have been thinking for a while about what would be the best way to handle weres/lycans so that they can actually make functional character because lets be honest it aint worth the rhd + the LA to become one. This is only highlighted more by druids, wildshape rangers, were touched master, primeval, and bear warriors that effectively handle everything you could do as a were without shooting you in the foot to do so. So I have finally come to why not using bloodlines to handle this? You really don't get much as far as base bonuses to you in 'human' form, +2 wis, low-light vision, scent, +2 NA, shapechanger subtype, and 5/silver or 10/silver, and finally the ability to either change into an animal or hybred form. And finally, there is the power of the form you can take that seems like it should have some iteration with how much you should pay to have access to said form.
So with all of that said here is my rough idea of how it will function, let me know your thoughts:
From looking everything over I think CR might be a better metric for bloodlines than hd. I am also scrapping the differentiation between inflicted and natural. Finally, a character with say werewolf affliction which would normally give it a minor bloodline, can take a second bloodline level to add the ability to become a dire wolf and a third to add legendary wolf.
Minor: CR <=2; prior to taking first bloodline level creature can not control shifting, +2 wis, low-light vision, scent, +2 NA, and dr 5/silver; after taking first bloodline level gain access to both hybred and animal form, dr 10/silver, and shape control skill.
Intermediate: CR <=3; prior to taking first bloodline level creature can not control shifting, +2 wis, low-light vision, scent, +2 NA, and dr 5/silver; after taking first bloodline level gain access to animal form and shape control skill; second bloodline level cannot be taken before ECL is equivalent to the rhd of were form, the second bloodline level gives dr 10/silver and access to hybred form.
Major: CR <=8; major is always an addition that adds access to the legendary form.