keeper2161
2019-05-11, 01:36 AM
So I made a character hellknight that I need help with. It only has two level dip into hellknight but will be, roleplaying wise, the core of the character. He belongs to the Order of the Scourge. One of the tenants is if you don't fear the law fear me. I need help selecting maneuvers. The character is soulknife 2 (War Soul (https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/classes/soulknife/archetypes/dreamscarred-press/war-soul-soulknife-archetype/)), (Augmented Blade (https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/classes/soulknife/archetypes/dreamscarred-press/augmented-blade/))/Zealot 4/Hellknight 2/ Daring Hero (http://www.giantitp.com/forums/showthread.php?483365-Dreamscarred-Press-April-Augmented-Free-Release!) 1. Daring hero is dreamscarred press April augmented that works off of the soulknife and path of war. It enables the class to be almost SAD. With only AC being not keyed off Cha. The theme of the maneuvers is you cannot outrun the law and when I catch you you will not escape. Like Ghostwalk, Time Skitter, Breaking Glass Strike, and Fading Strike. The disciplines he as access to is Black Seraph, Veilded Moon, Eternal Guardian, Golden Lion, Radiant Dawn, Riven Hourglass, Shattered Mirror, Sleeping Goddess, and Solar Wind. Basically manuevers that enable me to get to the enemy and disable them. I played with this character and it was so fun. A criminal runs through a door and locks it just for me to walk through the door with ghost walk. Or someone flying there movement speed while trying to carry their friend. Me with Time Skitter and Fading Strike I could keep up with them while attacking and the were slowed down because of the friend. It was quite funny me juggling myself attacking them screaming "surrender to the law!!" Besides the maneuvers I mentioned I don't know any other maneuvers to get that fit the theme. Any suggestions?