KOLE
2019-05-11, 03:11 PM
Hey Playground,
I've started playing a character that I've become incredibly fond of very quickly. I'll spare you the backstory- relevant information is he is a Hill Dwarf Land Druid, just hit level 2. This is actually currently a solo campaign, though the DM has let a Fighter NPC tag along. I built this character inspired by Irhtos' Guide (http://www.giantitp.com/forums/showthread.php?518832-Irhtos-Sauriv-s-guide-to-front-line-druidism), the idea is to be a Skirmisher type caster that leans on cantrips to deal consistent damage rather than hanging out on the backlines. As I'm one of two in the party, this has become particularly relevant.
Druid get more survivability than other casters thanks to armor and shields; as well as being able to lean on Wildshape as a panic button if needed. Dwarf Toughness keeps me hardier than most. I've enjoyed skirting the front lines with my limited range cantrips; Produce Flame has been used on considerably. But my question is, would Mobile be a worthwhile investment? Thorn Whip technically qualifies as a melee attack. The extra movement would be awesome on my stumpy dwarf and the ability to still cast a good damage cantrip and get out without AoO seems excellent.
Does this work by RAW and would it be a worthwhile investment? It would be a nice bump to my wildshape forms as well.
I've started playing a character that I've become incredibly fond of very quickly. I'll spare you the backstory- relevant information is he is a Hill Dwarf Land Druid, just hit level 2. This is actually currently a solo campaign, though the DM has let a Fighter NPC tag along. I built this character inspired by Irhtos' Guide (http://www.giantitp.com/forums/showthread.php?518832-Irhtos-Sauriv-s-guide-to-front-line-druidism), the idea is to be a Skirmisher type caster that leans on cantrips to deal consistent damage rather than hanging out on the backlines. As I'm one of two in the party, this has become particularly relevant.
Druid get more survivability than other casters thanks to armor and shields; as well as being able to lean on Wildshape as a panic button if needed. Dwarf Toughness keeps me hardier than most. I've enjoyed skirting the front lines with my limited range cantrips; Produce Flame has been used on considerably. But my question is, would Mobile be a worthwhile investment? Thorn Whip technically qualifies as a melee attack. The extra movement would be awesome on my stumpy dwarf and the ability to still cast a good damage cantrip and get out without AoO seems excellent.
Does this work by RAW and would it be a worthwhile investment? It would be a nice bump to my wildshape forms as well.