Sniccups
2019-05-13, 06:33 PM
I run a game with a party of 4 characters who are currently all 4th level. However, one of them is going to be out of the fight in question, so effectively it's a party of 3 level 4 characters.
I want to run a fight where they are attacked by many small enemies (CR 1/8) with more appearing every round or every 2 rounds. This is probably going to continue for at least 5 or 6 rounds.
The characters are:
-An Ancients paladin who is the only party member with any healing abilities. His most important combat statistic is probably his 19 AC, and he fights with a longsword.
-A swashbuckler rogue who is a member of a homebrew race specializing in being faster than everyone else, with not many other abilities. This has the effect that she is quite overpowered in single monster fights due to never being in melee range on the monster's turn, but in a fight against many small monsters she will probably not be very useful.
-A wizard (transmuter) whose main combat spells are magic missile and dragon's breath. These will likely be very useful due to the ability to target many opponents.
No, it's not a particularly optimized party, especially missing its fourth member (a warlock of the Archfey, who cannot appear in this battle due to plot reasons)
How many enemies do you think would be an appropriate number each round?
EDIT: I meant to post this in the 5e subforum. Is it possible to move it?
I want to run a fight where they are attacked by many small enemies (CR 1/8) with more appearing every round or every 2 rounds. This is probably going to continue for at least 5 or 6 rounds.
The characters are:
-An Ancients paladin who is the only party member with any healing abilities. His most important combat statistic is probably his 19 AC, and he fights with a longsword.
-A swashbuckler rogue who is a member of a homebrew race specializing in being faster than everyone else, with not many other abilities. This has the effect that she is quite overpowered in single monster fights due to never being in melee range on the monster's turn, but in a fight against many small monsters she will probably not be very useful.
-A wizard (transmuter) whose main combat spells are magic missile and dragon's breath. These will likely be very useful due to the ability to target many opponents.
No, it's not a particularly optimized party, especially missing its fourth member (a warlock of the Archfey, who cannot appear in this battle due to plot reasons)
How many enemies do you think would be an appropriate number each round?
EDIT: I meant to post this in the 5e subforum. Is it possible to move it?