JeenLeen
2019-05-24, 10:23 AM
I'm thinking up a sandbox-style game taking place in a modern city. The system is In Nomine, but that's not really related to the question.
I'm considering having something like the weekly newspaper announcing a handful of things. The PCs can choose to investigate or ignore them at their whim. I'll tell the players OOC that some of the things are related to ally or enemy movements, some are things that might be interesting for the PCs to work with (a way to further their goals or make contacts), and some are just irrelevant stuff unless the PCs get really creative in finding a way to utilize it.
I'm not sure if that sounds fun or not. Opinions? Advice?
I do plan on having some more 'plot-centric' things come up, like an allied angel asks for their help or a known demonic plot is discussed near the PCs. That is, not all the plot hooks will come this way, but it seems good for a city where the supernatural is in a fairly status quo homeostasis and hostilities between groups are mostly in a 'cold war' style.
I'm considering having something like the weekly newspaper announcing a handful of things. The PCs can choose to investigate or ignore them at their whim. I'll tell the players OOC that some of the things are related to ally or enemy movements, some are things that might be interesting for the PCs to work with (a way to further their goals or make contacts), and some are just irrelevant stuff unless the PCs get really creative in finding a way to utilize it.
I'm not sure if that sounds fun or not. Opinions? Advice?
I do plan on having some more 'plot-centric' things come up, like an allied angel asks for their help or a known demonic plot is discussed near the PCs. That is, not all the plot hooks will come this way, but it seems good for a city where the supernatural is in a fairly status quo homeostasis and hostilities between groups are mostly in a 'cold war' style.