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View Full Version : Pathfinder Why is cultivate magic plants so expensive?



mehs
2019-05-27, 10:31 PM
The pricing for magic plants is casterlevel x spell level x yield per day x growing season multiplier x 2000 (up to x4 for year round fruit baring). This means they are 20x more expensive than a magic item that could function 5x per day year round (caster level x spell level x (uses per day/5) x 2000). On top of this, they take 7x longer to be created and are not mobile. Alters, a specific non mobile type of magic item, get a pretty hefty discount for being non mobile which is used to counterbalance them functioning on several dozen people at the same time.

Why? My current thought is that it is because the magic plants can propagate and grow more magic plants.

Maat Mons
2019-05-27, 10:48 PM
I'm not familiar with these. Can you store the fruit for future use, or does it rot at the end of the day?

mehs
2019-05-27, 11:26 PM
I'm not familiar with these. Can you store the fruit for future use, or does it rot at the end of the day?

rots after 24hrs off the plant or week on the plant unless it says differently

Palanan
2019-05-27, 11:31 PM
What book are these magic plants from?

:smallconfused:

mehs
2019-05-27, 11:39 PM
What book are these magic plants from?

:smallconfused:

Pathfinder Roleplaying Game Ultimate Wilderness

Milo v3
2019-05-28, 06:42 AM
If you want a hot-dog tree which produces enough for 15 people per week and produces "hot-dog fruit" in the summer, it would cost 4285 gp.

mehs
2019-05-29, 11:49 PM
??? why are you talking about hot dogs?

Milo v3
2019-05-30, 12:40 AM
??? why are you talking about hot dogs?

It was the first thing I made using the feats cost rules back when the book first came out.