Blue Jay
2019-06-16, 12:14 PM
Dragons
Okay, well I guess it looks like there's pretty much zero interest in this project. I don't want to give it up though, so I'm just going to post a collection of 20-level progressions I made for dragons, and move on to the next group (elementals).
For these progressions, I took CR 20 dragons (or CR 21, if it has odd CRs), and converted them into 20-level monster classes. Each dragon starts at Medium size, and grows to either Huge or Gargantuan size (whichever size the CR20/21 version is). Dragons at a given CR are actually remarkably similar in most of their basic numerical stats: the most noticeable differences are their breath weapons and type-specific special abilities. Beyond that, they differ by a few points of Str or Int, and their natural armor varies a fair bit; but it's mostly quite repetitive.
All dragons begin at Medium size, and have standard Dragon type features & traits, plus their subtypes and energy immunities. I basically built it so they accumulated all their classic dragon stuff (breath weapon, natural attacks, flight, etc) early, while their spellcasting really doesn't start advancing until later, but it advances at nearly every level after 10th: I figured that that would be a good way to let you feel like you're playing an actual dragon from the start, but also let you gain new interesting abilities (instead of just numerical bonuses) at all levels.
Note that I made at least one mistake that I don't want to bother fixing now: I for some reason thought Frightful Presence was a flat 200-ft radius for all dragons, instead of 30 ft x (age category), so that's not properly mapped against each dragon's specific value at CR 20/21. And I also fudged a couple minor bits here and there, like I think there was one that I gave Gargantuan size even though it didn't quite reach that by CR 20, and I think another fell too far behind in caster level. I don't really remember.
Anyway, here they are:
Chromatic Dragons:
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath Weapon (2+HD)d4 (40-ft line), Water Breathing, +2 Str, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, darkness 1/day, DR (HD)/magic, SR (HD+6)/magic, +2 Str, +2 Cha, +2 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, CL 1st, Fly 60 ft (avg), Speed +10 ft, Swim +10 ft, +2 Con, +2 Int, +1 natural armor
4 +4.00 +4.00 +4.00 +4.00 Frightful Presence (30 ft, shaken 1d4 rds), 2 Wings, +2 Str, +2 Wis, +1 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath (60-ft line), CL 2nd, Large, +2 Con, +2 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (extra reach), Keen Senses, plant growth 1/day, +2 Str, +2 natural armor
7 +7.00 +5.50 +5.50 +5.50 CL 3rd, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 Cha, +1 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, insect plague 1/day, Tail Slap, +2 Con, +2 Int, +2 natural armor
9 +9.00 +6.50 +6.50 +6.50 CL 4th, darkness 3/day, Speed +10 ft, Swim +10 ft, +2 Str, +2 Wis, +1 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, Breath (80-ft line), Frightful (90 ft, 2d6 rds), +2 Con, +2 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, Crush, Huge, +2 Str, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 6th, insect plague 3/day, +2 Str, +2 Cha, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Fly 120 ft (poor), Frightful (120 ft, panic 3d6 rds), +2 Con, +2 Int, +1 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Speed +10 ft, Swim +10 ft, +2 Str, +2 natural armor
15 +15.00 +9.50 +9.50 +9.50 Breath (100-ft line), CL 8th, +2 Con, +2 Wis, +2 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, Frightful (150 ft, 4d6 rds), +2 Str, +2 Cha, +1 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Tail Sweep, +2 Str, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, +2 Con, +2 natural armor
19 +19.00 +11.50 +11.50 +11.50 CL 12th, Gargantuan, +2 Str, +2 Int, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 Breath (120-ft line), CL 13th, Fly 200 ft, Frightful (200 ft), +2 Wis, +2 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath Weapon *HD)d8 (40-ft line), Sound Imitation, +2 Str, +2 Cha, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, Create/Destroy Water, DR (HD, max 15)/magic, SR (HD+7), +2 Str, +2 Int, +2 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, CL 1st, Fly 60 ft (avg), ventriloquism 1/day, +2 Con, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 Frightful Presence (30 ft, shaken 1d4 rds), 2 Wings, +2 Str, +2 Cha, +2 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath (60-ft line), CL 2nd, Large, +2 Con, +2 Int, +1 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (extra reach), Keen Senses, +2 Str, +2 Wis, +2 natural armor
7 +7.00 +5.50 +5.50 +5.50 Burrow 10 ft, CL 3rd, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, hallucinatory terrain 1/day, Tail Slap, +2 Con, +2 Wis, +1 natural armor
9 +9.00 +6.50 +6.50 +6.50 CL 4th, ventriloquism 3/day, +2 Str, +2 Int, +2 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, Breath (80-ft line), Frightful (90 ft, 2d6 rds), +2 Con, +2 Cha, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, Crush, Huge, Speed +10 ft, +2 Str, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 Burrow 20 ft, CL 6th, +2 Str, +2 Wis, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Fly 120 ft, Frightful (120 ft, panic 3d6 rds), +2 Con, +2 Int, +1 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, veil 1/day, +2 Str, +2 natural armor
15 +15.00 +9.50 +9.50 +9.50 Breath (100-ft line), CL 8th, +2 Con, +2 Cha, +1 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, Frightful (150 ft, 4d6 rds), +2 Str, +2 Wis, +2 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Tail Sweep, +2 Str, +2 Int, +1 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, +2 Con, +2 natural armor
19 +19.00 +11.50 +11.50 +11.50 CL 12th, Gargantuan, +2 Str, +2 Cha, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 Breath (120-ft line), CL 13th, Fly 200 ft, Frightful (200 ft), +2 Wis, +2 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath Weapon (HD)d6 (20-ft cone), Water Breathing, +2 Str, +2 Cha, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, DR (HD, max 15)/magic, SR (7+HD), suggestion 1/day, +2 Str, +2 Int, +1 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, CL 1st, Fly 60 ft (avg), +2 Con, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 Frightful Presence (30 ft, shaken 1d4 rds), 2 Wings, +2 Str, +2 Cha, +2 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath (30-ft cone), CL 2nd, Large, +2 Con, +2 Int, +1 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (extra reach), Keen Senses, plant growth 1/day, +2 Str, +2 Wis, +2 natural armor
7 +7.00 +5.50 +5.50 +5.50 CL 3rd, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 dominate person 1/day, Fly 90 ft, Tail Slap, +2 Con, +2 Wis, 1 natural armor
9 +9.00 +6.50 +6.50 +6.50 CL 4th, suggestion 3/day, +2 Str, +2 Int, +2 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, Breath (40-ft cone), Frightful (90 ft, 2d6 rds), +2 Con, +2 Cha, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, Crush, Huge, +2 Str, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 6th, +2 Str, +2 Wis, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Fly 120 ft (poor), Frightful (120 ft, panic 3d6 rds), +2 Con, +2 Int, +1 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, dominate person 3/day, +2 Str, +2 natural armor
15 +15.00 +9.50 +9.50 +9.50 Breath (50-ft cone), CL 8th, +2 Con, +2 Cha, +1 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, Frightful (150 ft, 4d6 rds), +2 Str, +2 Wis, +2 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Tail Sweep, +2 Str, +2 Int, +1 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, +2 Con, +2 natural armor
19 +19.00 +11.50 +11.50 +11.50 CL 12th, Gargantuan, +2 Str, +2 Cha, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 Breath (60-ft cone), CL 13th, Fly 200 ft (clumsy), Frightful (200 ft), +2 Wis, +2 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath Weapon 1d10 (20-ft cone), Locate Object 1/day, +2 Str, +2 Cha, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, DR (HD/2)/magic, SR (4+HD), suggestion 1/day, +2 Str, +2 Int, +1 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, Breath 2d10, CL 1st, Fly 60 ft (avg), Locate Object 2/day, +2 Con, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 Frightful Presence (30 ft, shaken 1d4 rds), 2 Wings, +2 Str, +2 Cha, +1 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d10 (30-ft cone), CL 2nd, Large, Locat Object 3/day, +2 Con, +2 Int, +1 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (extra reach), Keen Senses, +2 Str, +2 Wis, +1 natural armor
7 +7.00 +5.50 +5.50 +5.50 Breath 4d10, Frightful (60 ft, frighten 2d4 rds), CL 3rd, +2 Str, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, Locate Object 4/day, Tail Slap, +2 Con, +2 Wis, +1 natural armor
9 +9.00 +6.50 +6.50 +6.50 Breath (HD-4)d10, CL 4th, suggestion 3/day, +2 Str, +2 Int, +1 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, Breath (40-ft cone), Frightful (90 ft, 2d6 rds), +2 Con, +2 Cha, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, Crush, Huge, Locate Object 5/day, +2 Str, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 6th, find the path 1/day, +2 Str, +2 Wis, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Fly 120 ft (poor), Frightful (120 ft, panic 3d6 rds), +2 Con, +2 Int, +1 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Locate Object 6/day, +2 Str, +2 natural armor
15 +15.00 +9.50 +9.50 +9.50 Breath (50-ft cone), CL 8th, +2 Con, +2 Cha, +1 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, Frightful (150 ft, 4d6 rds), +2 Str, +2 Wis, +1 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Locate Object 7/day, Tail Sweep, +2 Str, +2 Int, +1 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, +2 Con, +2 natural armor
19 +19.00 +11.50 +11.50 +11.50 CL 12th, Gargantuan, Locate Object 8/day, +2 Str, +2 Cha, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 Breath (60-ft cone), CL 13th, Fly 200 ft (clumsy), Frightful (200 ft), +2 Wis, +2 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath Weapon 1d6 (20-ft cone), gust of wind 1/day, Icewalking, +2 Str, +2 Con, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, DR (HD)/magic, fog cloud 1/day, SR (7+HD), +2 Str, +2 Cha, +2 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 60 ft, Breath 2d6, CL 1st, Fly 60 ft (avg), Speed +10 ft, Swim +10 ft, +2 Con, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 Frightful Presence (30 ft, shaken 1d4 rds), 2 Wings, +2 Str, +2 Int, +2 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d6 (30-ft cone), CL 2nd, Freezing Fog 1/day, Large, +2 Str, +2 Wis, +1 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (extra reach), Burrow 10 ft, Keen Senses, wall of ice 1/day, +2 Con, +2 natural armor
7 +7.00 +5.50 +5.50 +5.50 Breath 4d6, CL 3rd, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 Cha, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, fog cloud 3/day, gust of wind 3/day, Tail Slap, +2 Str, +2 natural armor
9 +9.00 +6.50 +6.50 +6.50 Breath 5d6, CL 4th, Speed +10 ft, Swim +10 ft, +2 Con, +2 Int, +1 natural armor
10 +10.00 +7.00 +7.00 +7.00 Breath (40-ft cone), Frightful (90 ft, 2d6 rds), Blindsense 60 ft, +2 Str, +2 Wis, +2 natural armor
11 +11.00 +7.50 +7.50 +7.50 Breath 6d6, CL 5th, Crush, Freezing Fog 2/day, Huge, +2 Str, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 Burrow 20 ft, CL 6th, control weather 1/day, +2 Con, +2 Cha, +2 natural armor
13 +13.00 +8.50 +8.50 +8.50 Breath 7d6, Fly 120 ft (poor), Frightful (120 ft, panic 3d6 rds), +2 Str, +2 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Speed +10 ft, Swim +10 ft, wall of ice 3/day, +2 Str, +2 Int, +1 natural armor
15 +15.00 +9.50 +9.50 +9.50 Breath 8d6 (50-ft cone), CL 8th, +2 Con, +2 Wis, +2 natural armor
16 +16.00 +10.00 +10.00 +10.00 Burrow 30 ft, CL 9th, Frightful (150 ft, 4d6 rds), +2 Str, +2 natural armor
17 +17.00 +10.50 +10.50 +10.50 Breath 9d6, CL 10th, Freezing Fog 3/day, Tail Sweep, +2 Str, +2 Cha, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 Breath 10d6, CL 11th, Fly 150 ft, +2 Con, +2 natural armor
19 +19.00 +11.50 +11.50 +11.50 Breath 11d6, CL 12th, Gargantuan, +2 Str, +2 Int, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 Breath 12d6 (60-ft cone), CL 12th, Fly 200 ft (clumsy), Frightful (200 ft), +2 Con, +2 Wis, +1 natural armor
Metallic Dragons:
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath Weapon 1d6 (40-ft line), speak with animals, +2 Str, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, CL 1st, DR (HD, max 15)/magic, SR (7+HD), +2 Str, +2 Cha, +1 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 60 ft, Breath 2d6, Fly 60 ft, endure elements 1/day, +2 Con, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 Sleep Breath (20-ft cone), CL 2nd, 2 Wings, +2 Str, +2 Int, +1 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d6, Frightful Presence (20 ft, shaken 1d4 rds), Large, +2 Wis, +2 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (extra reach), CL 3rd, Keen Senses, +2 Str, +2 Con, +1 natural armor
7 +7.00 +5.50 +5.50 +5.50 Breath 4d6 (60-ft line), suggestion 1/day, +2 Cha, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, Frightful (60 ft, frighten 2d4 rds), CL 4th, +2 Str, +2 Int, +1 natural armor
9 +9.00 +6.50 +6.50 +6.50 Breath 5d6, control winds 1/day, Sleep Breath (30-ft cone), +2 Con, +2 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, CL 5th, endure elements 3/day, +2 Str, +2 Wis, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 Breath 6d6, CL 6th, Frightful (90 ft, 2d6 rds), +2 Con, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 7th, Crush, Huge, +2 Str, +2 Cha, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Breath 7d6 (80-ft line), CL 8th, Fly 120 ft (poor), +2 Int, +2 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 9th, Frightful (120 ft, panic 3d6 rds), +2 Str, +2 Con, +1 natural armor
15 +15.00 +9.50 +9.50 +9.50 Breath 8d6, CL 10th, Sleep Breath (40-ft cone), +2 Wis, +2 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 11th, control weather 1/day, Tail Sweep, +2 Str, +1 natural armor
17 +17.00 +10.50 +10.50 +10.50 Breath 9d6, CL 12th, Frightful (150 ft, 4d6 rds), +2 Cha, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 13th, Fly 150 ft, Tail Sweep, +2 Str, +2 Int, +1 natural armor
19 +19.00 +11.50 +11.50 +11.50 Breath 10d6 (100-ft line), CL 14th, +2 Con, +2 natural armor
20 +20.00 +12.00 +12.00 +12.00 CL 15th, Sleep Breath (50-ft cone), Frightful (200 ft), +2 Str, +2 Wis, +1 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Alternate Form (animal), Bite, Breath 1d6 (40-ft line), speak with animals, Water Breathing, +2 Str, +3 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, DR (HD, max 15)/magic, SR (6+HD), +2 Str, +2 Cha, +1 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, Breath 2d6, CL 1st, Fly 60 ft (avg), +2 Con, +2 Wis, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 fog cloud 1/day, Repulsion Breath (20-ft cone), 2 Wings, +2 Str, +2 Int, +1 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d6, CL 2nd, Frightful Presence (30 ft, shaken 1d4 rds), Large, +2 Cha, +2 natural armor
6 +6.00 +5.00 +5.00 +5.00 Alternate Form (humanoid), Bite (extra reach), Breath (HD-2)d6, Keen Senses, +2 Str, +2 Con, +1 natural armor
7 +7.00 +5.50 +5.50 +5.50 Breath (60-ft line), CL 3rd, create food & water 1/day, +2 Int, +2 Wis, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 fog cloud 3/day, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 Cha, +1 natural armor
9 +9.00 +6.50 +6.50 +6.50 CL 4th, detect thoughts 1/day, Repulsion Breath (30-ft cone), +2 Con, +2 Wis, +2 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, Tail Slap, +2 Str, +2 Int, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, create food & water 3/day, Frightful (90 ft, 2d6 rds), +2 Con, +2 Cha, +1 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 6th, Crush, Huge, +2 Str, +2 natural armor
13 +13.00 +8.50 +8.50 +8.50 Breath (80-ft line), Fly 120 ft (poor), +2 Int, +2 Wis, +1 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Frightful (120 ft, panic 3d6 rds), +2 Str, +2 Cha, +1 natural armor
15 +15.00 +9.50 +9.50 +9.50 CL 8th, Repulsion Breath (40-ft cone), +2 Con, +2 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, detect thoughts 3/day, +2 Str, +2 Wis, +1 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Frightful (150 ft, 4d6 rds), +2 Int, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, Tail Sweep, +2 Str, +2 Cha, +1 natural armor
19 +19.00 +11.50 +11.50 +11.50 Breath (100-ft line), CL 12th, +2 Con, +2 Wis, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 CL 13th, Frightful (200 ft), Repulsion Breath (50-ft cone), +2 Str, +2 Int, +1 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Bite, Breath 1d4 (40-ft line), Spider Climb, +2 Str, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, DR (HD, max 15)/magic, SR (6+HD), +2 Con, +2 Int, +1 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, Breath 2d4, CL 1st, Fly 60 ft, +2 Str, +2 Cha, +1 natural armor
4 +4.00 +4.00 +4.00 +4.00 Slow Breath (20-ft cone), stone shape 1/day, 2 Wings, +2 Con, +2 Wis, +1 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d4, CL 2, Frightful Presence (30 ft, shaken 1d4 rds), Large, +2 Str, +2 natural armor
6 +6.00 +5.00 +5.00 +5.00 Bite (reach), Breath (HD-2)d4, Keen Senses, +2 Int, +2 Cha, +1 natural armor
7 +7.00 +5.50 +5.50 +5.50 Breath (30-ft cone), CL 3rd, +2 Str, +2 Con, +1 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, Frightful (60 ft, frighten 2d4 rds), +2 Wis, +2 natural armor
9 +9.00 +6.50 +6.50 +6.50 CL 4th, Slow Breath (30-ft cone), +2 Str, +2 Cha, +1 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, Tail Slap, trasmute rock to mud 1/day, +2 Con, +2 Int, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, Frightful (90 ft, 2d6 rds), stone shape 2/day, +2 Str, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 6th, Crush, Huge, +2 Wis, +2 Cha, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Breath (80-ft line), Fly 120 ft (poor), +2 Str, +1 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Frightful (120 ft, panic 3d6 rds), +2 Con, +2 natural amror
15 +15.00 +9.50 +9.50 +9.50 CL 8th, Slow Breath (40-ft cone), +2 Str, +2 Cha, +1 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, wall of stone 1/day, +2 Int, +2 Wis, +1 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Frightful (150 ft, 4d6 rds), +2 Str, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, Tail Sweep, +2 Con, +2 natural amror
19 +19.00 +11.50 +11.50 +11.50 Breath (100-ft line), CL 12th, +2 Str, +2 Int, +1 natural armor
20 +20.00 +12.00 +12.00 +12.00 CL 13th, Frightful (200 ft), Slow Breath (50-ft cone), +2 Wis, +2 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Alternate Form (animal), Bite, Breath Weapon 1d10 (20-ft cone), Water Breathing, +2 Str, +2 Con, +2 Cha, +1 natural armor
2 +2.00 +3.00 +3.00 +3.00 bless 1/day, 2 Claws, DR (HD/2)/magic, Luck Bonus, SR (7+HD), +2 Str, +2 Int, +2 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, Breath 2d10, CL 1st, Fly 60 ft (avg), +2 Con, +2 Wis, +1 natural armor
4 +4.00 +4.00 +4.00 +4.00 Detect Gems 1/day, Weakening Breath (20-ft cone), 2 Wings, +2 Str, +2 Cha, +2 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d10, CL 2nd, Frightful Presence (30 ft, shaken 1d4 rds), Large, +2 Str, +2 Int, +1 natural armor
6 +6.00 +5.00 +5.00 +5.00 Alternate Form (humanoid), Bite (extra reach), Keen Senses, +2 Con, +2 Wis, +1 natural armor
7 +7.00 +5.50 +5.50 +5.50 bless 3/day, Breath 4d10 (30-ft cone), CL 3rd, +2 Str, +2 Cha, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 CL 4th, Fly 100 ft, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 Int, +1 natural armor
9 +9.00 +6.50 +6.50 +6.50 Breath (HD-4)d10, Tail Slap, Weakening (30-ft cone), +2 Con, +2 Wis, +1 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, CL 5th, Detect Gems 2/day, +2 Str, +2 Cha, +2 natural armor
11 +11.00 +7.50 +7.50 +7.50 Crush, Frightful (90 ft, 2d6 rds), Huge, +2 Str, +2 Int, +1 natural armor
12 +12.00 +8.00 +8.00 +8.00 Cl 6th, geas/quest 1/day, +2 Con, +2 Wis, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Breath (40-ft cone), Fly 175 ft (poor), +2 Str, +2 Cha, +2 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Frightful (120 ft, panic 3d6 rds), +2 Str, +2 Int, +1 natural armor
15 +15.00 +9.50 +9.50 +9.50 CL 8th, Weakening (40-ft cone), sunburst 1/day, +2 Con, +2 Wis, +2 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, Detect Gems 3/day, +2 Str, +2 Cha, +2 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Frightful (150 ft, 4d6 rds), +2 Str, +2 Int, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 200 ft, Tail Sweep, +2 Con, +2 Wis, +1 natural armor
19 +19.00 +11.50 +11.50 +11.50 Breath (50-ft cone), CL 12th, Gargantuan, +2 Str, +2 Cha, +2 natural armor
20 +20.00 +12.00 +12.00 +12.00 CL 13th, Fly 250 ft (clumsy), Frightful (200 ft), Weakening (50-ft cone), +2 Str, +2 Int, +2 Wis, +1 natural armor
Level BAB Fort Ref Will Special
1 +1.00 +2.50 +2.50 +2.50 Alternate Form (animal), Bite, Breath 1d8 (20-ft cone), Cloudwalking, +2 Str, +2 Cha, +2 natural armor
2 +2.00 +3.00 +3.00 +3.00 2 Claws, DR (HD, max 15)/magic, fog cloud 1/day, SR (7+HD), +2 Str, +2 Int, +1 natural armor
3 +3.00 +3.50 +3.50 +3.50 Blindsense 30 ft, Breath 2d8, CL 1st, Fly 60 ft (avg), +2 Con, +2 Wis, +2 natural armor
4 +4.00 +4.00 +4.00 +4.00 feather fall 1/day, Paralysis Breath (20-ft cone), 2 Wings, +2 Str, +2 Cha, +1 natural armor
5 +5.00 +4.50 +4.50 +4.50 Breath 3d8, CL 2nd, Frightful Presence (30 ft, shaken 1d4 rds), Large, +2 Con, +2 Int, +2 natural armor
6 +6.00 +5.00 +5.00 +5.00 Alternate Form (humanoid), Bite (extra reach), Breath (HD-2)d8, Keen Senses, +2 Str, +2 Wis, +1 natural armor
7 +7.00 +5.50 +5.50 +5.50 Breath (30-ft cone), CL 3rd, fog cloud 3/day, +2 Con, +2 Cha, +2 natural armor
8 +8.00 +6.00 +6.00 +6.00 Fly 90 ft, Frightful (60 ft, frighten 2d4 rds), +2 Str, +2 Int, +1 natural armor
9 +9.00 +6.50 +6.50 +6.50 CL 4th, control winds 1/day, Paralysis (30-ft cone), +2 Con, +2 Wis, +2 natural armor
10 +10.00 +7.00 +7.00 +7.00 Blindsense 60 ft, feather fall 2/day, Tail Slap, +2 Str, +2 Cha, +1 natural armor
11 +11.00 +7.50 +7.50 +7.50 CL 5th, Frightful (90 ft, 2d6 rds), +2 Con, +2 Int, +2 natural armor
12 +12.00 +8.00 +8.00 +8.00 CL 6th, Crush, Huge, +2 Str, +2 Wis, +1 natural armor
13 +13.00 +8.50 +8.50 +8.50 Breath (40-ft cone), Fly 120 ft (poor), +2 Cha, +2 natural armor
14 +14.00 +9.00 +9.00 +9.00 CL 7th, Frightful (120 ft, panic 3d6 rds), +2 Str, +2 Int, +2 natural armor
15 +15.00 +9.50 +9.50 +9.50 CL 8th, Paralysis (40-ft cone),+2 Con, +2 Wis, +2 natural armor
16 +16.00 +10.00 +10.00 +10.00 CL 9th, control winds 3/day, +2 Str, +2 Cha, +1 natural armor
17 +17.00 +10.50 +10.50 +10.50 CL 10th, Frightful (150 ft, 4d6 rds), +2 Int, +2 natural armor
18 +18.00 +11.00 +11.00 +11.00 CL 11th, Fly 150 ft, Tail Sweep, +2 Str, +2 Wis, +1 natural armor
19 +19.00 +11.50 +11.50 +11.50 Breath (50-ft cone), CL 12th, control weather 1/day, +2 Wis, +2 Cha, +2 natural amor
20 +20.00 +12.00 +12.00 +12.00 CL 13th, Paralysis (50-ft cone), Frightful (200 ft), +2 Str, +2 Int, +1 natural armor
They seem kind of overpowered to me, but does anybody else have comments on this?
Powered by vBulletin® Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.