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View Full Version : Player Help feat choices - how to finish my wizard?



Braininthejar2
2019-06-04, 02:27 PM
So, I have a level 14 wizard ( wizard 7, loremaster 5, mindbender 1, archmage 1 )
He has been my experiment with various prestige classes, and a lot of his feats went into prerequisites.

Right now his feats look as follows:
- scribe scroll
- silent spell
- sudden maximize
- create wonderous item
- school focus transmutation
- skill focus arcane knowledge
- school focus necromancy
- quicken spell
- skill focus spellcraft

I think I will ask the DM if she allows easy metamagic (quicken), but that still leaves me with one more feat to choose. so what should it be? Also, how to keep advancing? Is there any plan better than returning to loremaster after I'm done with archmage?

Kaleph
2019-06-04, 02:32 PM
It has nothing specifically to do with your build, but when I see mindbender 1 I automatically think of mindsight.

Braininthejar2
2019-06-05, 06:13 AM
I've read it, and there was some discussion on whether it's safe. What happens if a creature with a gangerously messed up mind enters my detection range?

Kaleph
2019-06-05, 12:03 PM
Mmm...nothing that wouldn't already happen with telepathy alone? The feat really works like a radar that gives a signal whenever a creature w/ int>0 is in the nearness, it doesn't force any kind of communication.