stewstew5
2019-06-09, 03:55 PM
Spell Specialist
prerequisite: the ability to cast at least one improvable spell
- Pick a spell you know that can be cast with a higher spell slot. Any time you cast this spell, you may treat it as though you cast it with one level higher spell slot. You cannot use this feature if it would cast the spell at a level you cannot, unless you are casting it with a feature that does not grant spell slots
- With the same spell, you may cast it as a cantrip. If you do so you may only roll one dice of each type, any area measurements become 5' and duration longer than 1 round becomes halved. You cannot heal with this spell if you cast it in this way
I made this feat and want opinions on it's power/balance. So far here are my justifications:
- for sorcerers, clerics and druids it's decent feat but nothing special
- for wizards, who already specialize a lot in certain spells, it's really good. There is the slight caveat where if they lose their spellbook on a day they don't have it prepared, they've wasted a feat, though this would be rare
- on warlocks it's a good way to conserve spell slots or boost a mystic arcanum, but they won't get much use out of it with their main repetoire of spells
- paladins and rangers would get it crazy good, not having other access to cantrips except for two other feats
- paladins would especially benefit from this, being able to conserve their higher level spell slots for holy smite, or specialize in a smite spell for an extra d6-d8 of damage as a bonus action. Smite spells are concentration for their longer effects though, and (realistically) an equal-level monk would be getting a d4 + 4 damage for a bonus action so it's not op
- spellcasting races like tiefling with hellish rebuke would also benefit from this greatly in the same way a warlock would
prerequisite: the ability to cast at least one improvable spell
- Pick a spell you know that can be cast with a higher spell slot. Any time you cast this spell, you may treat it as though you cast it with one level higher spell slot. You cannot use this feature if it would cast the spell at a level you cannot, unless you are casting it with a feature that does not grant spell slots
- With the same spell, you may cast it as a cantrip. If you do so you may only roll one dice of each type, any area measurements become 5' and duration longer than 1 round becomes halved. You cannot heal with this spell if you cast it in this way
I made this feat and want opinions on it's power/balance. So far here are my justifications:
- for sorcerers, clerics and druids it's decent feat but nothing special
- for wizards, who already specialize a lot in certain spells, it's really good. There is the slight caveat where if they lose their spellbook on a day they don't have it prepared, they've wasted a feat, though this would be rare
- on warlocks it's a good way to conserve spell slots or boost a mystic arcanum, but they won't get much use out of it with their main repetoire of spells
- paladins and rangers would get it crazy good, not having other access to cantrips except for two other feats
- paladins would especially benefit from this, being able to conserve their higher level spell slots for holy smite, or specialize in a smite spell for an extra d6-d8 of damage as a bonus action. Smite spells are concentration for their longer effects though, and (realistically) an equal-level monk would be getting a d4 + 4 damage for a bonus action so it's not op
- spellcasting races like tiefling with hellish rebuke would also benefit from this greatly in the same way a warlock would