Vaern
2019-06-14, 01:45 AM
I've got a friend who's playing a dread necromancer in some random game he's in. His party is pretty poorly optimized and doesn't have any decent healer or any way of coming back from the dead, so I thought I'd draw up a quick spell that could either allow his character to fill that role and make the party function on a competent level or allow him to drive the game completely off the rails. It's kind of a toss-up.
Reanimate
Necromancy [Evil]
Level: Dread 6
Components: V, S, M
Casting Time: 1 hour
Range: Touch
Target: Dead creature touched
Duration: Instantaneous
Saving Throw: None; see text
Spell Resistance: Yes (harmless)
You call a creature's soul back to its body and bind it with negative energy, giving it a perverted semblance of life. The subject is considered to be alive, not undead, and retains its original creature type and abilities. You can reanimate a creature that has been dead for no longer than one day per caster level. The subject's soul must be free and willing to return.
This spell functions like raise dead, except as noted here. A reanimated creature's life force is fueled by negative energy, and as such it is healed by negative energy and harmed by positive energy as if it was an undead creature. When a reanimated creature dies, it is considered to have been turned into an undead creature and destroyed for the purpose of spells such as raise dead or resurrection. The subject gains no other penalties, benefits, or traits of the undead type.
Material Component: Black onyx gems worth a total of at least 5,000 gp.
Essentially, it's a variant of raise dead that gives the subject the effect of tomb-tainted soul. It would effectively allow the dread necromancer to play the healer... after a particular member of the party has died. There is a lawful good character in the party, so I figured giving them an [Evil] resurrection spell that requires the subject to willingly embrace undeath might stir up a bit of extra drama for them.
Reanimate
Necromancy [Evil]
Level: Dread 6
Components: V, S, M
Casting Time: 1 hour
Range: Touch
Target: Dead creature touched
Duration: Instantaneous
Saving Throw: None; see text
Spell Resistance: Yes (harmless)
You call a creature's soul back to its body and bind it with negative energy, giving it a perverted semblance of life. The subject is considered to be alive, not undead, and retains its original creature type and abilities. You can reanimate a creature that has been dead for no longer than one day per caster level. The subject's soul must be free and willing to return.
This spell functions like raise dead, except as noted here. A reanimated creature's life force is fueled by negative energy, and as such it is healed by negative energy and harmed by positive energy as if it was an undead creature. When a reanimated creature dies, it is considered to have been turned into an undead creature and destroyed for the purpose of spells such as raise dead or resurrection. The subject gains no other penalties, benefits, or traits of the undead type.
Material Component: Black onyx gems worth a total of at least 5,000 gp.
Essentially, it's a variant of raise dead that gives the subject the effect of tomb-tainted soul. It would effectively allow the dread necromancer to play the healer... after a particular member of the party has died. There is a lawful good character in the party, so I figured giving them an [Evil] resurrection spell that requires the subject to willingly embrace undeath might stir up a bit of extra drama for them.