Mercurias
2019-06-17, 04:00 PM
So we all know the story of the evil Chancellor or Vizier who took control of the king and/or queen via hypnosis and had to be stopped by a band of plucky, ragtag misfits.
For an upcoming one-shot, I'm planning to roleplay that Vizier, one who had been caught and deposed before his plot could really come to fruition. The one-shot takes place out in a frontier town where he's been in hiding, and the party of misfits (including him, and ironically even more rag-tag than those who originally foiled him) is attempting to deal with the threat of an invading city-state.
For the race, I thought a Yuan'ti is a little too on the nose, so I was going to go with a Half-Elf.
Stats are point-buy, so I was going to go with 8 STR, 14 DEX, 14 CON, 16 INT, 12 WIS, and 14 CHA.
For Skills, I was thinking Deception/Perception (Racial), Arcana/History (Class), and Persuasion/Insight (Courtier Background).
The campaign is running at level 10, which means two ASI's, which I was going to use to bump INT to 20.
By level 10, as an Enchanter I'll have Hypnotic Gaze (short-range hold in the event of emergencies), Instinctive Charm (Sanctuary as a reaction on a long rest) and Split Enchantment (Enchant spells affecting one target can affect one additional target within 5 feat of the original). My goal is to be a backup party face and a general wizard with emphasis on control via Enchantment spells.
How does all this sound? Are there any particular Enchantment spells you recommend? I'm pretty okay on Divine casting, but I'm inexperienced with the Wizard spell list. It's enormous.
For an upcoming one-shot, I'm planning to roleplay that Vizier, one who had been caught and deposed before his plot could really come to fruition. The one-shot takes place out in a frontier town where he's been in hiding, and the party of misfits (including him, and ironically even more rag-tag than those who originally foiled him) is attempting to deal with the threat of an invading city-state.
For the race, I thought a Yuan'ti is a little too on the nose, so I was going to go with a Half-Elf.
Stats are point-buy, so I was going to go with 8 STR, 14 DEX, 14 CON, 16 INT, 12 WIS, and 14 CHA.
For Skills, I was thinking Deception/Perception (Racial), Arcana/History (Class), and Persuasion/Insight (Courtier Background).
The campaign is running at level 10, which means two ASI's, which I was going to use to bump INT to 20.
By level 10, as an Enchanter I'll have Hypnotic Gaze (short-range hold in the event of emergencies), Instinctive Charm (Sanctuary as a reaction on a long rest) and Split Enchantment (Enchant spells affecting one target can affect one additional target within 5 feat of the original). My goal is to be a backup party face and a general wizard with emphasis on control via Enchantment spells.
How does all this sound? Are there any particular Enchantment spells you recommend? I'm pretty okay on Divine casting, but I'm inexperienced with the Wizard spell list. It's enormous.