dehro
2019-06-22, 02:24 PM
I've created something of a magical sniper, i.e. a warlock with the eldritch spear invocation and the spell sniper feat.
he's a tiefling so he can see in the dark, up to a point.
I admit that this particular combination of abilities is not going to come up very often, especially indoors, but it was thematically relevant for this character
That said, how do I make it so that he can actually see far enough to enjoy the full benefit of his feat and his extended reach? dark vision only goes so far, and yes, spell sniper negates cover, but I feel common sense should still apply.. until I find a way to break it, so to speak.
Is there such a way? would I need it in daylight too or can I just leverage the RAW in that case? what ways are there to extend one's dark vision, true sight and other such things? using a familiar as a spotter seems super cheesy and I would expect a reasonable DM to either disallow it or impose a penalty on the roll, on the basis of how I would need to do some on the fly triangulation to compensate for the different viewpoint.
Items, spells, feats..does anyone have a workable suggestion, preferably only using core books?
Let me reiterate, I know that it's unlikely to really come up very often, if at all, but my character kind of is on a mission to find out how to get the drop on his backstory enemy from enough of a distance that he can remain mostly or completely unseen until it's too late. (This is his ingame reasoning, not a plan thought out with the books in hand). In game on an open enough battlefield, climbing a tree or taking flight to get to a vantage point and sniping at enemies from there is also a nice notion, though again, super situational.
how would you tackle this?
he's a tiefling so he can see in the dark, up to a point.
I admit that this particular combination of abilities is not going to come up very often, especially indoors, but it was thematically relevant for this character
That said, how do I make it so that he can actually see far enough to enjoy the full benefit of his feat and his extended reach? dark vision only goes so far, and yes, spell sniper negates cover, but I feel common sense should still apply.. until I find a way to break it, so to speak.
Is there such a way? would I need it in daylight too or can I just leverage the RAW in that case? what ways are there to extend one's dark vision, true sight and other such things? using a familiar as a spotter seems super cheesy and I would expect a reasonable DM to either disallow it or impose a penalty on the roll, on the basis of how I would need to do some on the fly triangulation to compensate for the different viewpoint.
Items, spells, feats..does anyone have a workable suggestion, preferably only using core books?
Let me reiterate, I know that it's unlikely to really come up very often, if at all, but my character kind of is on a mission to find out how to get the drop on his backstory enemy from enough of a distance that he can remain mostly or completely unseen until it's too late. (This is his ingame reasoning, not a plan thought out with the books in hand). In game on an open enough battlefield, climbing a tree or taking flight to get to a vantage point and sniping at enemies from there is also a nice notion, though again, super situational.
how would you tackle this?