King of Nowhere
2019-06-25, 07:44 AM
So, the recent sprout of paladin threads made me curious about how a paladin would handle a grey situation in my campaign world.
I will start with the premise that none of my players is a paladin, so there's really no in-game implication. My players are free to take the decision they prefer, and explore the ramifications in game. I run a "shades of grey" world, and have no problem with light grey and dark grey allying against black.
My campaign world has a worldwide secret criminal organization that's a crossover between illuminati/freemasons and "all financial institutions are plotting to rob us" conspiracy theories. they have no nefarious plot to destroy civilization or anything, though. they simply want to be rich and powerful. they are like parasites, sucking money out of the financial system.
Their leader (let's call him crimelord) is definitely a bad person. he embezzled countless millions, he ordered murders. he took his home nation of bananagua and twisted its laws so that it would be virtually impossible to get convicted of anything with good lawyers (he ramped up the guarantees to the accused to the point that prosecution became impossible; and once the defendant has been acquitted, it's very easy for the accuser to get slapped with a slander suit, so most people won't even try). the one thing he did not do is cause wars for profit; that's the one moral event horizon he won't cross. He's not above taking advantage of wars once they start without his intervention, though.
On the other hand, the crimelord has been a major factor of peace and stability. A firm believer in long-term planning (all my long-term villains are firm believers in long-term planning. I imply that those who aren't don't last long), he has cautiously fostered economic growth, for purely egoistical reasons: it is easier to embezzle money in a prosperous economy than in a poor one. He acts like a modern financial shark, and that requires an advanced, modern economy that is only possible if the world has a certain level of prosperity. A financial and political genius, in his 50 years of power (as a dwarf, he can live another couple centuries) he prevented economical crysis, found peaceful solutions to conflict and removed instable people from power, and he made money over all of it. his nation of bananagua is unjust, but the people have bread and circuses and a decent level of prosperity, and most are content enough.
now there is a big bad, and the crimelord decided to join the fight against him, on account of "if that guy wins, best I can hope for is that he'll made me a slave. he'll see me as a competitor and won't tolerate me. I'll take my chances with you guys instead". as the best diplomancer and spymaster in the world, he's been a valuable asset for the party; his information on the big bad attack plans have saved tens of thousands of lives, and he did persuade one of the more lukewarm allies of the big bad to switch sides. his financial manipulations are costing the big bad and his allies more than a lost battle.
Still, the crimelord remains a totally evil dude, and if he ever was tried for everything, it would take hours just to read the charges.
He would be a natural enemy of the party (I was surprised when the party decided to cooperate with him affter he crossed their path a few times, but it turned out to be an effective decision), and fearing the party would be above his capacity to stop, he is planning to offer them a pact:
- the crimelord won't have anybody killed, and will stop his organization from using murder, except against rival criminals
- the crimelord and his organization won't ever embezzle more than 5% of the GDP of any given nation.
- the crimelord will supply the party with information regarding other evils, and will offer assistance in rooting them out.
In exchange, the crimelord asks that the party won't hunt him or hamper his organization, that they deny the existance of his organization and stay out of any action that goes against them.
the crimelord can be trusted, to a reasonable extent. one that goes around backstabbing allies won't find allies and won't become leader of a worldwide criminal network. Also, in the long run he would be found out, and he won't take that kind of risk for a short term prize.
Now, I repeat that the party has no paladins, but I wonder: would a paladin be allowed by his code to make such a deal?
First answer would be no, he's an evil guy and can't be bargained with. then again, he'll become significantly less evil with this pact, so it can be considered an "attempt to redeem an evildoer".
there is also the war against the big bad to consider. I know the paladin code says you must not judge on consequences, but I am far more lax on it; I expect paladins to not be bloody stupid honor-before-reason bigots who would cause millions to suffer because they could not bend.
My personal answer is "in normal time, probably not; a paladin could take such a pact and stay a paladin only if he was genuinely convinced that the crimelord can be redeemed (which may even be the case; he's willing to be bad for power and money, but he doesn't need to be bad). Considering the war, and the importance of staying allies with the crimelord, a paladin would be justified in giving his word for himself, and then hope that after the war someone else will stop the crimelord. It would probably require some kind of atonement, though".
I also homebrewed a chaotic good order of paladins whose oath is much more lax, on the lines of "fight baddies however you can and make the world a better place", and they would be ok making that pact in all cases, as it can be argued that the crimelord is making the world a better place by fostering the economy, and as long as he can be prevented from the worst actions (no murder), then this pact is certainly benefitting the world as a whole.
It goes without saying that fighting the crimelord would have a high cost. no simple assassin could be effective against the party because they have plenty of allies willing to resurrect them and are immune to soul binding, but the crimelord would target their allies by ruining national economies, cause governments to collapse and be replaced by less competent governments, foster riots in the population. Possibly manipulating politics to bring some other power to war against the party's allies.
I'm curious as to your opinions on what a paladin should do in this case.
I will start with the premise that none of my players is a paladin, so there's really no in-game implication. My players are free to take the decision they prefer, and explore the ramifications in game. I run a "shades of grey" world, and have no problem with light grey and dark grey allying against black.
My campaign world has a worldwide secret criminal organization that's a crossover between illuminati/freemasons and "all financial institutions are plotting to rob us" conspiracy theories. they have no nefarious plot to destroy civilization or anything, though. they simply want to be rich and powerful. they are like parasites, sucking money out of the financial system.
Their leader (let's call him crimelord) is definitely a bad person. he embezzled countless millions, he ordered murders. he took his home nation of bananagua and twisted its laws so that it would be virtually impossible to get convicted of anything with good lawyers (he ramped up the guarantees to the accused to the point that prosecution became impossible; and once the defendant has been acquitted, it's very easy for the accuser to get slapped with a slander suit, so most people won't even try). the one thing he did not do is cause wars for profit; that's the one moral event horizon he won't cross. He's not above taking advantage of wars once they start without his intervention, though.
On the other hand, the crimelord has been a major factor of peace and stability. A firm believer in long-term planning (all my long-term villains are firm believers in long-term planning. I imply that those who aren't don't last long), he has cautiously fostered economic growth, for purely egoistical reasons: it is easier to embezzle money in a prosperous economy than in a poor one. He acts like a modern financial shark, and that requires an advanced, modern economy that is only possible if the world has a certain level of prosperity. A financial and political genius, in his 50 years of power (as a dwarf, he can live another couple centuries) he prevented economical crysis, found peaceful solutions to conflict and removed instable people from power, and he made money over all of it. his nation of bananagua is unjust, but the people have bread and circuses and a decent level of prosperity, and most are content enough.
now there is a big bad, and the crimelord decided to join the fight against him, on account of "if that guy wins, best I can hope for is that he'll made me a slave. he'll see me as a competitor and won't tolerate me. I'll take my chances with you guys instead". as the best diplomancer and spymaster in the world, he's been a valuable asset for the party; his information on the big bad attack plans have saved tens of thousands of lives, and he did persuade one of the more lukewarm allies of the big bad to switch sides. his financial manipulations are costing the big bad and his allies more than a lost battle.
Still, the crimelord remains a totally evil dude, and if he ever was tried for everything, it would take hours just to read the charges.
He would be a natural enemy of the party (I was surprised when the party decided to cooperate with him affter he crossed their path a few times, but it turned out to be an effective decision), and fearing the party would be above his capacity to stop, he is planning to offer them a pact:
- the crimelord won't have anybody killed, and will stop his organization from using murder, except against rival criminals
- the crimelord and his organization won't ever embezzle more than 5% of the GDP of any given nation.
- the crimelord will supply the party with information regarding other evils, and will offer assistance in rooting them out.
In exchange, the crimelord asks that the party won't hunt him or hamper his organization, that they deny the existance of his organization and stay out of any action that goes against them.
the crimelord can be trusted, to a reasonable extent. one that goes around backstabbing allies won't find allies and won't become leader of a worldwide criminal network. Also, in the long run he would be found out, and he won't take that kind of risk for a short term prize.
Now, I repeat that the party has no paladins, but I wonder: would a paladin be allowed by his code to make such a deal?
First answer would be no, he's an evil guy and can't be bargained with. then again, he'll become significantly less evil with this pact, so it can be considered an "attempt to redeem an evildoer".
there is also the war against the big bad to consider. I know the paladin code says you must not judge on consequences, but I am far more lax on it; I expect paladins to not be bloody stupid honor-before-reason bigots who would cause millions to suffer because they could not bend.
My personal answer is "in normal time, probably not; a paladin could take such a pact and stay a paladin only if he was genuinely convinced that the crimelord can be redeemed (which may even be the case; he's willing to be bad for power and money, but he doesn't need to be bad). Considering the war, and the importance of staying allies with the crimelord, a paladin would be justified in giving his word for himself, and then hope that after the war someone else will stop the crimelord. It would probably require some kind of atonement, though".
I also homebrewed a chaotic good order of paladins whose oath is much more lax, on the lines of "fight baddies however you can and make the world a better place", and they would be ok making that pact in all cases, as it can be argued that the crimelord is making the world a better place by fostering the economy, and as long as he can be prevented from the worst actions (no murder), then this pact is certainly benefitting the world as a whole.
It goes without saying that fighting the crimelord would have a high cost. no simple assassin could be effective against the party because they have plenty of allies willing to resurrect them and are immune to soul binding, but the crimelord would target their allies by ruining national economies, cause governments to collapse and be replaced by less competent governments, foster riots in the population. Possibly manipulating politics to bring some other power to war against the party's allies.
I'm curious as to your opinions on what a paladin should do in this case.