BaconAwesome
2019-06-26, 03:26 PM
Concept: Bardo Humplebumple (final name to be determined) is a youngish half-elf whose family was captured and enslaved by cultists, then freed by the Harpers. Since then, working with a morally edgy but mostly good mentor, he has trained as a Bard, with a plan of being an undercover cult infiltrator. I probably won't play him much once Adventurers' League Season 9 starts, so I don't expect to get him much into Tier II.
Lev 1 Half Elf Bard
Stats: Str 8, Int 10, Wis 12, Dex 16, Con 14, Cha 16
Custom Background: 2 skills, 1 language, 1 tool proficiency, starting gear from the Detective background from Rats of Waterdeep, and the faction agent Safe Haven feature.
Skills: Deception, Insight, Investigation, Perception, Performance, Persuasion, Stealth
Languages: Common, Elvish, Undercommon, Infernal
Other Proficiencies: Thieves Tools, Flute, Lute, Drum
Spells: Minor Illusion, Viscious Mockery, Disguise Self, Faerie Fire, Healing Word, Tasha's Hideous Laughter
Plans: I'll probably add a level of hexblade at L2 (to stretch out my spell slots with EB and the short rest slot, and for medium armor) and either swap con and dex, or drop dex to 14 and boost my mental stats. If I get to L5, I plan to select Lore Bard.
Any suggestions to tune him up (pun intended) for either better optimization, better role play, or more fun are welcome, thanks!
ETA: Sorry for being unclear. He's not actually in a cult, he's in the Harpers. His goal is to act ripe for recruiting to the local cult, then infiltrate them, like an FBI mole in the Klan or something. So he'll mostly act like a disaffected idiot looking for a cheap way to get ahead, or whatever it is the local cult offers
Lev 1 Half Elf Bard
Stats: Str 8, Int 10, Wis 12, Dex 16, Con 14, Cha 16
Custom Background: 2 skills, 1 language, 1 tool proficiency, starting gear from the Detective background from Rats of Waterdeep, and the faction agent Safe Haven feature.
Skills: Deception, Insight, Investigation, Perception, Performance, Persuasion, Stealth
Languages: Common, Elvish, Undercommon, Infernal
Other Proficiencies: Thieves Tools, Flute, Lute, Drum
Spells: Minor Illusion, Viscious Mockery, Disguise Self, Faerie Fire, Healing Word, Tasha's Hideous Laughter
Plans: I'll probably add a level of hexblade at L2 (to stretch out my spell slots with EB and the short rest slot, and for medium armor) and either swap con and dex, or drop dex to 14 and boost my mental stats. If I get to L5, I plan to select Lore Bard.
Any suggestions to tune him up (pun intended) for either better optimization, better role play, or more fun are welcome, thanks!
ETA: Sorry for being unclear. He's not actually in a cult, he's in the Harpers. His goal is to act ripe for recruiting to the local cult, then infiltrate them, like an FBI mole in the Klan or something. So he'll mostly act like a disaffected idiot looking for a cheap way to get ahead, or whatever it is the local cult offers