Garhi
2019-06-26, 06:32 PM
I have a level 20 one-shot coming up that's going to be "about 95% combat." I figured it'd be a great time to try out a Sorlock but I'm having trouble nailing down some of the final choices.
Race: Half-Elf
Class: Divine Soul 17/Hexblade 3
Rolled stats: 10/14/17/12/12/17
Post-Racial stats: 10/15/18/12/12/19
Feats: Elven Accuracy, Warcaster, Resilient: Dex, ????
Metamagic: Quicken, Twinned, Subtle, ????
Invocations: Agonizing Blast, Devil's Sight
Pact: ????
Warlock spells:
1st) Hex, Shield
2nd) Darkness, Misty Step
Sorc Spells I'm pretty set on:
1st) Bless, Absorb Elements, Healing Word
2nd) -
3rd) Counterspell, Fireball
4th) Greater Invisiblity
5th) -
6th) Heal
7th) -
8th) -
9th) -
Sorc spells I'm on the fence about:
1st) Featherfall
2nd) Scorching Ray, Hold Person
3rd) Haste, Dispel Magic
4th) Dimension Door, Polymorph
5th) Cone of Cold, Greater Restoration, Hold Monster
6th) Chain Lightning, Disintegrate
7th) -
8th) -
9th) Wish, Mass Heal, Meteor Swarm
For my final feat I've been leaning towards one of the following: Lucky, Inspiring Leader, Mobile, Spell Sniper, Tough, Medium Armor Master
I'm also thinking of swapping the racial and resilient feat from Dex to Wis, since Wis is my biggest vulnerability right now and I'd still have Absorb Elements to help with incoming spell damage.
The rest of the party is a Paladin or possibly Sorcadin, Monk 17/Rogue 3, and possibly a Ranger
We get 1 very rare, 1 rare, and 1 uncommon item to start, but can't pick weapons. I'm leaning towards Illusionist's Bracers, Mantle of Spell Resistance, and a Shield +1
Anyone have thoughts to help me narrow down spell selection and final feat/metamagic/pact choice? Also open to suggestions on better magic items to take.
I'm also not entirely sold on halfplate + shield conceptually, but it's 3+ AC that I'd be giving up by going with something else.
Race: Half-Elf
Class: Divine Soul 17/Hexblade 3
Rolled stats: 10/14/17/12/12/17
Post-Racial stats: 10/15/18/12/12/19
Feats: Elven Accuracy, Warcaster, Resilient: Dex, ????
Metamagic: Quicken, Twinned, Subtle, ????
Invocations: Agonizing Blast, Devil's Sight
Pact: ????
Warlock spells:
1st) Hex, Shield
2nd) Darkness, Misty Step
Sorc Spells I'm pretty set on:
1st) Bless, Absorb Elements, Healing Word
2nd) -
3rd) Counterspell, Fireball
4th) Greater Invisiblity
5th) -
6th) Heal
7th) -
8th) -
9th) -
Sorc spells I'm on the fence about:
1st) Featherfall
2nd) Scorching Ray, Hold Person
3rd) Haste, Dispel Magic
4th) Dimension Door, Polymorph
5th) Cone of Cold, Greater Restoration, Hold Monster
6th) Chain Lightning, Disintegrate
7th) -
8th) -
9th) Wish, Mass Heal, Meteor Swarm
For my final feat I've been leaning towards one of the following: Lucky, Inspiring Leader, Mobile, Spell Sniper, Tough, Medium Armor Master
I'm also thinking of swapping the racial and resilient feat from Dex to Wis, since Wis is my biggest vulnerability right now and I'd still have Absorb Elements to help with incoming spell damage.
The rest of the party is a Paladin or possibly Sorcadin, Monk 17/Rogue 3, and possibly a Ranger
We get 1 very rare, 1 rare, and 1 uncommon item to start, but can't pick weapons. I'm leaning towards Illusionist's Bracers, Mantle of Spell Resistance, and a Shield +1
Anyone have thoughts to help me narrow down spell selection and final feat/metamagic/pact choice? Also open to suggestions on better magic items to take.
I'm also not entirely sold on halfplate + shield conceptually, but it's 3+ AC that I'd be giving up by going with something else.