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flamewolf393
2019-07-02, 02:21 PM
Either PF or 3.5, both are allowed. I want to make a character with this ability, moving so fast that they seem to teleport in an instant and still have their full action available when they get there.

ExLibrisMortis
2019-07-02, 02:24 PM
Travel Devotion is pretty much this. The inconstant location power can do it, too.

If you just want a full attack, Telflammar Shadowlord and Crinti Shadow Marauder are your best bet.

Selion
2019-07-02, 02:42 PM
In Pathfinder there is the Dimensional Dervish feat which is exactly what you are searching for. Use that with a magus and you have basically a dragonball character.
At low levels look at the spell "bladed dash"

Crow_Nightfeath
2019-07-02, 02:45 PM
Tomb of magic, the shadowcaster has a mystery (thrir spell like things) called Flicker, where you can do a VERY short range teleport as an immediate action. The short range is 5ft per 2 caster levels

Gallowglass
2019-07-02, 02:48 PM
Pathfinder Magus has a spell called "force hook" or something like that which exactly duplicated what you are looking for. One minute they are thirty feet away then "flashstep" they are in your face attacking you.

MisterKaws
2019-07-02, 02:52 PM
Were-Argent Spider is just 2 LA 1RHD and gives you at-will free action dimension slide, immunity to mental effects, and the ability to mentally control spiders up to twice your HD.

Plus you get to be uglier whiter Spiderman.


Also Telflammar Shadowlord is worth mentioning, even if it's name is the cringes thing ever and it's pre-requisites are annoying enough to make one rage. Shadowpounce is basically all that, except it takes a specific 10-level build to be able to enter the class.

Segev
2019-07-02, 06:18 PM
Either PF or 3.5, both are allowed. I want to make a character with this ability, moving so fast that they seem to teleport in an instant and still have their full action available when they get there.

The most reliable way to do this is with the Nomad's Step (https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/classes/psion/psionic-disciplines/psychoportation/) class feature of the Nomad (psychoportation discipline specialist for Psion). Take the Fast Step (https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/feats/fast-step-psionic/) feat, and it's a move action, usable at will. The Jaunter variation on the Psychoportation specialist (Follow root links from the first link) will enhance it further. By 5th level Psion, with that feat, you can teleport 30 ft. as a move action at will as long as you have your psionic focus. This actually only gets further as you level, so beyond level 5, you're moving faster via teleportation than you would on foot.

Kris Moonhand
2019-07-02, 06:34 PM
Depending on what 3pp is allowed, you could also go into the Veiled Moon (https://libraryofmetzofitz.fandom.com/wiki/Veiled_Moon) discipline from Path of War (which is all about that kind of stuff) or pick up The Ephemeral (https://libraryofmetzofitz.fandom.com/wiki/The_Ephemeral) via the Narcissism (https://libraryofmetzofitz.fandom.com/wiki/Narcissism) feat. That one can be done at level 1 of any class, so long as you have Con 13 and Wis 13.

Mordaedil
2019-07-03, 01:41 AM
You can learn one of the Shadow Hand maneuvers that allow you to teleport using either a level dip or taking a feat at a certain level.

Shadow jaunt is a standard action teleport up to 50 ft.
Shadow stride is a move action teleport up to 50 ft.
Shadow blink is a swift action teleport up to 50 ft.

For some reason none of these have any requirements, so you can just take the Martial Study feat and get them. But you can only use each once per encounter and have no way to recover them mid-battle.

Alternatively, consider the Jaunter class.

Crake
2019-07-03, 07:13 AM
surprised nobody's mentioned abrupt jaunt. Sure it's only 10ft, but it's not a swift action, it's an immediate action. Flash-step to dodge an attack anyone?

pabelfly
2019-07-03, 07:27 AM
Ardent or a Psychic Warrior ACF can get you the Freedom Mantle, which gives you a swift-action teleport.

Piggy Knowles
2019-07-03, 07:49 AM
Tempest Stormwind and his group explored how to do this using Evasive Reflexes and various ways of generating attacks of opportunity in one of my favorite of their showcases, the aptly named Flash Step: https://www.enworld.org/forum/showthread.php?471367-Weekly-Optimization-Showcase-Flash-Step-(Tempest_Stormwind)

It's especially nice because it's 100% just moving fast, as opposed to the other options, which all involve teleportation. And moving on someone else's turn is just a neat concept in general.

There are three takes on the concept in that thread. Other than that, I think shadow pouncing is probably your best bet to capture the feel of what you're going for. I have a ton of shadow pounce builds kicking around if you're interested, though the usual problem with the concept is that they take a little while to mature (the ability comes online at ECL 10 at the earliest, and more realistically ECL 11 or 12).

Manyasone
2019-07-03, 08:38 AM
What's in a name, as they say. Going to drop this here.
Flash Step (http://spheresofpower.wikidot.com/athletics#toc51)

Third party PF, obviously, but well respected 3PP

EldritchWeaver
2019-07-03, 11:21 AM
What's in a name, as they say. Going to drop this here.
Flash Step (http://spheresofpower.wikidot.com/athletics#toc51)

Third party PF, obviously, but well respected 3PP

Warp sphere has also some stuff related to fast teleportation and attacking.

AvatarVecna
2019-07-03, 01:31 PM
What's in a name, as they say. Going to drop this here.
Flash Step (http://spheresofpower.wikidot.com/athletics#toc51)

Third party PF, obviously, but well respected 3PP

Came to mention this, glad it's already been brought up. Also the whole of Spheres is pretty fun. :smallsmile:

MaxiDuRaritry
2019-07-03, 02:44 PM
Monk with +1 throwing unarmed strikes. (http://www.giantitp.com/forums/showthread.php?285801-Tippy-s-Terrifically-Terrible-Trial/page25&p=15474863#post15474863)

In the above case, it lets him Kool-Aid Man his way through enemies, like with that move where a protagonist zips through his foe, causing massive damage along the way.

And just imagine what a flurry of throws looks like! Add distance, and you've got a serious speed boost. You could practically fly towards enemies, a la Cloud Strife.

mabriss lethe
2019-07-03, 11:41 PM
You can accomplish something similar with Monk and a couple of feats. Lion Tribe Warrior lets you make a full attack with a single light weapon at the end of a charge, and Mantis Leap lets you make jump checks to effectively charge as a move action. access to Hustle, or Travel Devotion, or some of the other ways to move as a swift action will give you the opportunity to make 3 full attacks per round and bring it all online by character level 9 (seven of those must be Monk to qualify for mantis leap) You could in theory combine it with the Lightning Fists feat as well, for two more attacks per full attac, but at -5 penalty, it's a bit difficult to pull off

MaxiDuRaritry
2019-07-04, 07:32 AM
You can accomplish something similar with Monk and a couple of feats. Lion Tribe Warrior lets you make a full attack with a single light weapon at the end of a charge, and Mantis Leap lets you make jump checks to effectively charge as a move action. access to Hustle, or Travel Devotion, or some of the other ways to move as a swift action will give you the opportunity to make 3 full attacks per round and bring it all online by character level 9 (seven of those must be Monk to qualify for mantis leap) You could in theory combine it with the Lightning Fists feat as well, for two more attacks per full attac, but at -5 penalty, it's a bit difficult to pull offChaos monk and a level of whirling frenzy spirit lion totem barbarian would be better than Lion Tribe Warrior, since you gain the benefits of Lion Tribe Warrior++ (and feats are much rarer than class levels). Feel free to use a race with claw and slam attacks, and add Beast Strike to add all the damage from those attacks to your unarmed strikes, and Snap Kick to gain extra unarmed strikes any time you attack something.

Mato
2019-07-04, 01:23 PM
Here are a couple, I think some have been mentioned.

Recommended teleport effects...
Maneuvers: Shadow jaunt (standard), shadow stride (move), shadow blink (swift).
Spells: Knight's move (swift), dimension jumper (swift then move, multiple uses), shuffle (mass version).
Class Features: Abjurant jaunt (wizard), open chakra[totem] & shape soulmeld.

[B]Recommended movement effects...
Maneuvers: Tiger's leap.
Feats: Travel devotion.
Magic Items: Anklet of translocation, bolt shirt, boots of swift passage, dimension stride boots.

DMVerdandi
2019-07-05, 11:27 AM
Either PF or 3.5, both are allowed. I want to make a character with this ability, moving so fast that they seem to teleport in an instant and still have their full action available when they get there.

The spells are Tactical Teleportation, And Greater Dimension Jumper.
First one lets you shift your allies around [You yanking people where they need to go]
Second one Lets you Teleport 60 ft per round as a Swift Action.

If you can figure a way to Persist Greater Dimension Jumper, That is pretty much it. You have your flash steps user.

flamewolf393
2019-07-05, 11:52 AM
Do you guys think that suddenly vanishing and appear behind/next to your target should give a surprise bonus on feint checks to catch them flatfooted?

MisterKaws
2019-07-05, 12:02 PM
Do you guys think that suddenly vanishing and appear behind/next to your target should give a surprise bonus on feint checks to catch them flatfooted?

There's no facing in D&D, so not really.

flamewolf393
2019-07-05, 05:58 PM
There's no facing in D&D, so not really.

I didnt mean the facing, just the surprise of suddenly being in a different place.

MisterKaws
2019-07-05, 06:10 PM
I didnt mean the facing, just the surprise of suddenly being in a different place.

There's no rules for it because of the lack of rules for facing. Unless your DM gives you a circumstance bonus you get nothing.

Kalkra
2019-07-05, 07:45 PM
Celerity cheese.

Ramza00
2019-07-05, 08:04 PM
Another option to work is using Dimension Hop the spell (wizard 2 spell, touch will save) in a Dagger or other Weapon of Spell Storing on yourself, and thus while you take damage you get a weapon attack teleport. Thus as part of a full attack you can teleport as part of the same full attack.

The cost of course is a 2nd level spell (so 4,000 gp pearl of power) and the weapon itself (8,000 + Weapon GP.) It combos even more with shadow pounce for this Dimension Hop Spell being cast not as a swift / immediate, standard, or move action but instead a free action as part of your weapon attack allows you to set up an infinite loop of attacks (you use an offhand to quickdraw a dagger and attack yourself with your dagger.) Except it is not purely infinite loop for you will quickly run out of GP / Weapons.

Effectively you are this guy.

https://i.stack.imgur.com/yIGbM.jpg

With flavor wise you throw your dagger after cutting yourself, and using the dagger thrown as flavor text of the place you are teleporting to.

MisterKaws
2019-07-05, 08:07 PM
Celerity cheese.

Would you like a bit of Daze Immunity Provolone to accompany that, ser?

Atypical_Necro
2019-07-07, 12:22 PM
Quicksilver boots: twice per day you can move up to 30 ft as a swift action, while moving attacks against you have a 20% miss chance.

AFB, but I think that's right.

MaxiDuRaritry
2019-07-07, 12:44 PM
Monk with +1 throwing unarmed strikes. (http://www.giantitp.com/forums/showthread.php?285801-Tippy-s-Terrifically-Terrible-Trial/page25&p=15474863#post15474863)

In the above case, it lets him Kool-Aid Man his way through enemies, like with that move where a protagonist zips through his foe, causing massive damage along the way.

And just imagine what a flurry of throws looks like! Add distance, and you've got a serious speed boost. You could practically fly towards enemies, a la Cloud Strife.Is there a way to throw a weapon as a swift action? Or better yet, a freebie? Then you could have your whole turn left after.

As an AoO would be nice, too...

darkdragoon
2019-07-07, 11:25 PM
Sun School- "Flash of Sunset"

Blink Dog Shirt+ totem bind

Blade of Orien- Orien's Fury capstone

Crinti Shadow Marauder- Shadow Pounce