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View Full Version : D&D 5e/Next The Kobold With Stars For Eyes



JNAProductions
2019-07-05, 09:05 PM
The Kobold With Stars For Eyes
Small Humanoid, Neutral
Armor Class 14
Hit Points 33 (6d6+12)
Speed 30', Fly 30' (Hover)


Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma


8 (-1)
18 (+4)
14 (+2)
20 (+5)
20 (+5)
20 (+5)


Saving Throws Strength +3, Constitution +6
Skills Arcana +13, Stealth +8, Sleight of Hand +8, History +13, Nature +9, Religion +9, Animal Handling +9, Perception +9, Deception +9
Damage Resistances Bludgeoning, Piercing, and Slashing from non-magical sources
Damage Immunities Force
Senses Darkvision 60', Truesight 10', Passive Perception 19
Languages Common, Draconic, Undercommon
Challenge ?
Transferal Whenever The Kobold With Stars For Eyes' body dies, it immediately finds a new kobold body. If there is a kobold within 120', the nearest kobold is immediately consumed by The Kobold With Stars For Eyes. Their current HP does not change, but their maximum does. Any limited use abilities are not regained by The Kobold With Stars For Eyes.

If the nearest kobold is further than 120' away, it takes the following time:

121'-1 Mile: One Hour
1 Mile-10 Miles: One Day
10 Miles-100 Miles: 1d4 Days
100 Miles-1,000 Miles: 3d4 Days
1,000 Miles-10,000 Miles: 5d4 Days
Further or Cross Dimensional: 10d4 Days

Innate Spellcasting The Kobold With Stars For Eyes can cast the following spells without requiring any components. Spell attack rolls are made at +9, save DC is 17, cantrips are cast at Tier Three.

At-Will: Chill Touch, Dancing Lights, Eldritch Blast, Frostbite, Ray Of Frost, Shocking Grasp, Toll The Dead, Absorb Elements, Healing Word, Hellish Rebuke, Hex, Mirror Image
Three Per Short Rest: Blur, Darkness, Invisibility, Silence
Three Per Long Rest: Counterspell, Fear, Hunger Of Hadar, Slow
Once Per Long Rest: Dominate Monster, Shadow Of Moil, Storm Sphere, Globe Of Invulernability

Actions
Gaze Of A Thousand Years Ranged Spell Attack: DC 17 Wisdom save, range 120', one sentient target. Failed Save: 3d10 psychic damage, and the target is stunned until the start of The Kobold With Stars For Eyes' next turn. Successful Save: Half damage and not stunned.

Teleport The Kobold With Stars For Eyes teleports up to 60', as if using Dimension Door.

Bonus Actions
Bolster The Kobold With Stars For Eyes grants another kobold the ability to use one of their spells for the next minute. Any time they cast a spell, it counts against The Kobold With Stars For Eyes' uses per rest.

The Kobold With Stars For Eyes can also take one minute to perform this, in which case the kobold granted power can use it for the next hour.

Rally All kobold allies of The Kobold With Stars For Eyes within 60' may immediately make a save with advantage against any conditions inflicted on them, if any save is allowed.