KOLE
2019-07-07, 08:58 PM
(ZAK W, DON'T READ IF YOU HAPPEN TO BE BROWSING)
Hi.
In a stunning example of layers finding the ONE THING you hadn't prepared for...
Players did some spelunking, going through a terrifying failed lab of alchemical/transmutation experiments that was hidden in a dark cave. Due to reasons, the Dragonborn Supremacist wizard running this cadre of horrors knew the party was coming, and had been preparing while they took a short rest and took another hour trekking through his horrible managerie of failed experiments. He took this time to collapse most of the cave (which lead to the hideout of his secret dragon cult hideout) and burning all his research notes, ensuring the party wouldn't discover his true intent. After doing all this, he drank a potion of water breathing, and threw his last yellow diamond to summon an earth elemental to open up a small river with the intent of flooding the entire cave.
Despite rolling repeatedly behind the scenes, the earth elemental did a surprisingly terrible job of opening up the damn, leaving the Wizard to make a final stand. But he's smart, and a powerful spellcaster. He had an escape plan, but had to know what force he was up against.
On the player side, the entire party is starting to realize the terrible, diseased ridden corpses they've discovered used to be people, and IC and OOC are massively bought in to take this bastard down. They engage him, and pull of some amazing tactics I didn't see coming.
I forgot the Bard had Faerie Fire... So there went the "drink potion of invisibility and cast fly to escape" plan. In desperation (IC) the Dragonborn plunges into the massive river, vanishing in it rapid wake.
I thought this would be the end of the encounter. Nope. The halfling rogue jumps in after him. We left the session there.
I did not intend for this session to happen. I figured the party would either catch him in the middle of preparations, causing him to bring the earth elemental in to bring the cave down mid combat, or he would succeed in flooding the cave and escaping. The party taking a short rest threw a monkey wrench in my plans, and the earth elemental rolling TERRIBLY didn't help. When I decided the wizard jumped, I figured I would roll after the session to see if he survived and figure it out from there. With a PC involved, however, I need some fair rules to figure out what happened.
They are level 3, so still pretty squishy. Player understands the move was risky, and is okay with it resulting in his death, but both him and his character REALLY wanted to finish the job.
So, TL;DR I have a seriously wounded evil wizard and a fresh low CON score Halfling Rogue being pushed by a raging rapid through a narrow, choked funnel of jagged rock. How do I determine what happens next?
Hi.
In a stunning example of layers finding the ONE THING you hadn't prepared for...
Players did some spelunking, going through a terrifying failed lab of alchemical/transmutation experiments that was hidden in a dark cave. Due to reasons, the Dragonborn Supremacist wizard running this cadre of horrors knew the party was coming, and had been preparing while they took a short rest and took another hour trekking through his horrible managerie of failed experiments. He took this time to collapse most of the cave (which lead to the hideout of his secret dragon cult hideout) and burning all his research notes, ensuring the party wouldn't discover his true intent. After doing all this, he drank a potion of water breathing, and threw his last yellow diamond to summon an earth elemental to open up a small river with the intent of flooding the entire cave.
Despite rolling repeatedly behind the scenes, the earth elemental did a surprisingly terrible job of opening up the damn, leaving the Wizard to make a final stand. But he's smart, and a powerful spellcaster. He had an escape plan, but had to know what force he was up against.
On the player side, the entire party is starting to realize the terrible, diseased ridden corpses they've discovered used to be people, and IC and OOC are massively bought in to take this bastard down. They engage him, and pull of some amazing tactics I didn't see coming.
I forgot the Bard had Faerie Fire... So there went the "drink potion of invisibility and cast fly to escape" plan. In desperation (IC) the Dragonborn plunges into the massive river, vanishing in it rapid wake.
I thought this would be the end of the encounter. Nope. The halfling rogue jumps in after him. We left the session there.
I did not intend for this session to happen. I figured the party would either catch him in the middle of preparations, causing him to bring the earth elemental in to bring the cave down mid combat, or he would succeed in flooding the cave and escaping. The party taking a short rest threw a monkey wrench in my plans, and the earth elemental rolling TERRIBLY didn't help. When I decided the wizard jumped, I figured I would roll after the session to see if he survived and figure it out from there. With a PC involved, however, I need some fair rules to figure out what happened.
They are level 3, so still pretty squishy. Player understands the move was risky, and is okay with it resulting in his death, but both him and his character REALLY wanted to finish the job.
So, TL;DR I have a seriously wounded evil wizard and a fresh low CON score Halfling Rogue being pushed by a raging rapid through a narrow, choked funnel of jagged rock. How do I determine what happens next?