View Full Version : D&D 5e/Next Path of the Battlerager: a barbarian subclass.

2019-07-08, 09:01 AM
Path of the Battlerager
I've seen other attempts at capturing the alcoholic glory of Thibbledorf Pwent, but they fell short in my opinion. Here's mine.

When you choose this path at 3rd level, you gain Battlerage. You gain proficiency with improvised weapons, and add your rage damage to all attacks with improvised weapons and to unarmed strikes if you are wearing armor, and any time you successfully grapple a creature, you may deal damage to them as if you hit them with an unarmed strike. When raging, you add twice your rage damage to unarmed strikes and improvised weapons.

At 6th level, you gain the Gutbuster ability. You may drink an alcoholic beverage as part of the bonus action to enter a rage. If you do, you gain temporary hitpoints equal to your Constitution score, gain advantage on consritution saves for the duration of your rage, and remove any exhaustion, and the charmed and frightened conditions. Additionally, your rage does not end if you fail damage a hostile creature or take damage yourself if you move towards a hostile creature. The temporary hitpoints are removed at the end of your rage. Once you use Gutbuster, you can't use it again until you finish a short rest.

Battle Armor
At 10th level, you treat heavy armor as medium armor for all class features that require you to be in medium armor or lighter to function, and can add your constitution bonus to your AC in place of your Dexterity bonus, with a max of +2 in medium or heavy armor.

Unstoppable Rage
At 14th level, you gain Unstoppable Rage. You ignore difficult terrain if you are moving toward an enemy. While raging, you can treat any failed save as a successful one by taking a level of exhaustion instead. You suffer the full consequences once the rage ends, however.

2019-07-08, 10:36 AM
Gutbuster doesn't function, as written. It takes a BA to enter Rage, and you only get one per turn.

Overall, feels a little lackluster. Just... Kinda boring. Not overpowered or anything, just not exciting.

2019-07-08, 10:49 AM
Ok, some fixes/changes made: now you gain rage damage on unarmed strikes, thrown weapons, and improvised weapons when not raging and twice your rage damage to them when you are. Gutbuster fixed so that drinking is part of the bonus action to enter the rage, and Battle armor changes to let you add con in any armor. Unstoppable Rage is unchanged.