Langsley
2019-07-11, 06:22 AM
Lastest Update: Guildmaster's Guide to Ravnica
Will write later for newer people/ because not everything is 100% intuitive.
Methods
·Increase Ability Scores
·Increase Proficiency
cLv6 bardLore
·Additional Magical Secrets: Grab any CC spell
cLv10 Bard
·Magical Secrets: see above
cLv9 rogueATrick
·Magical Ambush (spells only): if caster is hidden, disadv on all saves
cLv3 Sorc
·Metagmagic - Heightened Spell (spells only)
cLv6 sorcShadow
·Hound of Ill Omen (spells only)
cLv6 sorcWildM
·Bend Luck
cLv2 wizDiv
·Portent
sLv1 Bard/Cleric/palVengeance
·Bane
sLv2 Artificer/Sorc/Wiz
·Enlarge/Reduce (disadv StrS)
sLv3 Bard/Cleric/pal(Conquest,Oathbreaker)/Wiz
·Bestow Curse
sLv5 Cleric/Druid/palOathbreak/lockUndying
·Contagion
Ioun Stone of Mastery
·+1 Proficiency
Attunement: Sorc/lock/Wiz
Robe of the Archmagi
·+2 DC to spell saves
Attunement: lock
Rod of the Pact Keeper
DC of warlock spells += rod rarity Lv
Level 3(pts.) Exhaustion: Disadv on all Saving Throws
Paralyzed: fails Str & Dex
Petrified: fails Str & Dex
Restrained: Disadv Dex
Stunned: fails Str & Dex
Unconscious: fails Str & Dex
Starvation[PBH 185]
Gain 1pt/day for everyday without food beyond 3+Con
Dehydration[PBH 185]
·[1gallon/day/2gal on a hot day] else DC 15 ConS; 1pt
·+2pts if Exhaustion Lv >= 1
Sleep Deprivation[XGE 78]
·Everyday without long rest, DC 10 ConS, else +1pt
Cackle Fever[DMG 257]
·Targets humanoids; gnomes are immune
·+1pt max; can't be removed until disease ends
Sewer Plague[DMG 257]
·targets humanoids; DC 11 ConS or infected
·delivery method: animal bite, infected meat, or general filth contact
·Post-infection:
·1d4 days later, +1pt.
·After that, DC 11 ConS after Lrest; +1pt on fail, -1pt on succ
Swimming[DMG 116]
·end of every hour, DC 10 ConS, else +1pt
Chases[DMG 252]
·for every dash over 3+Con dashes, DC 10 ConC
Extreme Cold[DMG 110]
·temp < 0°F, DC 10 ConS every hour, else +1pt
Emtreme Heat[DMG 110]
·temp > 100°F && no water, ConS every hour, else +1pt
·DC==5 for the first hour, +1DC every hour after
·creatures wearing medium/heavy armor or heavy clothes have disadv on the save
Frigid Water[DMG 110]
·Time in water before effect takes place == Con
·DC 10 ConS every minute after, else +1pt
Optional Rule: Psychic Dissonance[DMG 59]
if Lrest on a plane opposing a creature's good/evil alignment
·DC 10 ConS, else +1pt
Optional Rule: Mad Winds[DMG 62]
While in Pandemonium
·DC 10 WisS every hr, else +1pt
Optional Rule: Vile Transformation[DMG 63]
While in Hades
·DC 10 WisS, end of Lrest, else +1pt
Ring of X-Ray Vision[DMG 193]
·Using the ring more than once before Lrest incurs DC15 ConS, else +1pt
Sorc/lock/Wiz
sLv4 Sickening Radiance[Conc10min] - ConS
·1pt/rd
·Exhaust pts only last until end of spell
sLv2 Bard/Cleric/Druid/Sorc/Warlock/Wiz
·Hold Person - WisS on humanoid
sLv5 Bard/Sorc/Warlock/Wiz
·Hold Monster - WisS on creature; no undead
sLv6 Warlock/Wiz
·Flesh to Stone - 3 ConS
sLv7 Sorc/Wiz
·Prismatic Spray - 3 ConS
sLv9 Wiz
·Prismatic Wall - 3 ConS
Special Martial Ranged Weapon
Net
· Can only atk once with w/e action being used
· onhit && <= Large Size
· DC 10 Str || 5s dmg [Net AC:10] to free self
Adventuring Gear
Manacles: 15 HP
·DC20 Dex/Str to escape; DC 15 w/ Thieves' tools proficiency
Feat: Grappler Feat
sLv1 Druid/Ranger/Wizard
·Snare - DexS
sLv1 Druid
·Entangle - StrS
sLv1 Ranger
·Ensnaring Strike - StrS
sLv2 Sorc/Wiz
·Maximilian's Earthen Grasp - StrS
·Web - DexS
sLv3 Oath of Ancients Pally
·Channel Divinity: Nature's Wrath - Dex/StrS
sLv4 Wiz
·Evard's Black Tentacles - DexS
sLv4 Druid/Sorc
·Watery Sphere - StrS
sLv5 Druid/Wiz
·Transmute Rock - Str/DexS
sLv5 Druid/Ranger
·Wrath of Nature - StrS
sLv5 Sorc/Wiz
·Telekinesis - Cast vs Str Check
sLv6 Sorc/lock/Wiz
·Mental Prison[Conc] - IntS
sLv6 lock/Wiz
·Flesh to Stone[Conc] - ConS
sLv6 Druid
·Bones of the Earth
sLv7 Sorc/Wiz
·Prismatic Spray - DexS
sLv7 Druid/Sorc/Wiz
·Whirlwind - StrS
sLv9 lock/Wiz
·Imprisonment - WisS
Monk Stunning Strike
sLv8 Bard/Sorc/Warlock/Wiz
·Power Word Stun - < 150hp
sLv9 Bard/Sorc/Warlock/Wiz
·Psychic Scream - IntS
sLv1 Bard/Sorc/Wiz
·Sleep
Keravath
Naanomi
Snowbluff
for finding stuff I missed
Will write later for newer people/ because not everything is 100% intuitive.
Methods
·Increase Ability Scores
·Increase Proficiency
cLv6 bardLore
·Additional Magical Secrets: Grab any CC spell
cLv10 Bard
·Magical Secrets: see above
cLv9 rogueATrick
·Magical Ambush (spells only): if caster is hidden, disadv on all saves
cLv3 Sorc
·Metagmagic - Heightened Spell (spells only)
cLv6 sorcShadow
·Hound of Ill Omen (spells only)
cLv6 sorcWildM
·Bend Luck
cLv2 wizDiv
·Portent
sLv1 Bard/Cleric/palVengeance
·Bane
sLv2 Artificer/Sorc/Wiz
·Enlarge/Reduce (disadv StrS)
sLv3 Bard/Cleric/pal(Conquest,Oathbreaker)/Wiz
·Bestow Curse
sLv5 Cleric/Druid/palOathbreak/lockUndying
·Contagion
Ioun Stone of Mastery
·+1 Proficiency
Attunement: Sorc/lock/Wiz
Robe of the Archmagi
·+2 DC to spell saves
Attunement: lock
Rod of the Pact Keeper
DC of warlock spells += rod rarity Lv
Level 3(pts.) Exhaustion: Disadv on all Saving Throws
Paralyzed: fails Str & Dex
Petrified: fails Str & Dex
Restrained: Disadv Dex
Stunned: fails Str & Dex
Unconscious: fails Str & Dex
Starvation[PBH 185]
Gain 1pt/day for everyday without food beyond 3+Con
Dehydration[PBH 185]
·[1gallon/day/2gal on a hot day] else DC 15 ConS; 1pt
·+2pts if Exhaustion Lv >= 1
Sleep Deprivation[XGE 78]
·Everyday without long rest, DC 10 ConS, else +1pt
Cackle Fever[DMG 257]
·Targets humanoids; gnomes are immune
·+1pt max; can't be removed until disease ends
Sewer Plague[DMG 257]
·targets humanoids; DC 11 ConS or infected
·delivery method: animal bite, infected meat, or general filth contact
·Post-infection:
·1d4 days later, +1pt.
·After that, DC 11 ConS after Lrest; +1pt on fail, -1pt on succ
Swimming[DMG 116]
·end of every hour, DC 10 ConS, else +1pt
Chases[DMG 252]
·for every dash over 3+Con dashes, DC 10 ConC
Extreme Cold[DMG 110]
·temp < 0°F, DC 10 ConS every hour, else +1pt
Emtreme Heat[DMG 110]
·temp > 100°F && no water, ConS every hour, else +1pt
·DC==5 for the first hour, +1DC every hour after
·creatures wearing medium/heavy armor or heavy clothes have disadv on the save
Frigid Water[DMG 110]
·Time in water before effect takes place == Con
·DC 10 ConS every minute after, else +1pt
Optional Rule: Psychic Dissonance[DMG 59]
if Lrest on a plane opposing a creature's good/evil alignment
·DC 10 ConS, else +1pt
Optional Rule: Mad Winds[DMG 62]
While in Pandemonium
·DC 10 WisS every hr, else +1pt
Optional Rule: Vile Transformation[DMG 63]
While in Hades
·DC 10 WisS, end of Lrest, else +1pt
Ring of X-Ray Vision[DMG 193]
·Using the ring more than once before Lrest incurs DC15 ConS, else +1pt
Sorc/lock/Wiz
sLv4 Sickening Radiance[Conc10min] - ConS
·1pt/rd
·Exhaust pts only last until end of spell
sLv2 Bard/Cleric/Druid/Sorc/Warlock/Wiz
·Hold Person - WisS on humanoid
sLv5 Bard/Sorc/Warlock/Wiz
·Hold Monster - WisS on creature; no undead
sLv6 Warlock/Wiz
·Flesh to Stone - 3 ConS
sLv7 Sorc/Wiz
·Prismatic Spray - 3 ConS
sLv9 Wiz
·Prismatic Wall - 3 ConS
Special Martial Ranged Weapon
Net
· Can only atk once with w/e action being used
· onhit && <= Large Size
· DC 10 Str || 5s dmg [Net AC:10] to free self
Adventuring Gear
Manacles: 15 HP
·DC20 Dex/Str to escape; DC 15 w/ Thieves' tools proficiency
Feat: Grappler Feat
sLv1 Druid/Ranger/Wizard
·Snare - DexS
sLv1 Druid
·Entangle - StrS
sLv1 Ranger
·Ensnaring Strike - StrS
sLv2 Sorc/Wiz
·Maximilian's Earthen Grasp - StrS
·Web - DexS
sLv3 Oath of Ancients Pally
·Channel Divinity: Nature's Wrath - Dex/StrS
sLv4 Wiz
·Evard's Black Tentacles - DexS
sLv4 Druid/Sorc
·Watery Sphere - StrS
sLv5 Druid/Wiz
·Transmute Rock - Str/DexS
sLv5 Druid/Ranger
·Wrath of Nature - StrS
sLv5 Sorc/Wiz
·Telekinesis - Cast vs Str Check
sLv6 Sorc/lock/Wiz
·Mental Prison[Conc] - IntS
sLv6 lock/Wiz
·Flesh to Stone[Conc] - ConS
sLv6 Druid
·Bones of the Earth
sLv7 Sorc/Wiz
·Prismatic Spray - DexS
sLv7 Druid/Sorc/Wiz
·Whirlwind - StrS
sLv9 lock/Wiz
·Imprisonment - WisS
Monk Stunning Strike
sLv8 Bard/Sorc/Warlock/Wiz
·Power Word Stun - < 150hp
sLv9 Bard/Sorc/Warlock/Wiz
·Psychic Scream - IntS
sLv1 Bard/Sorc/Wiz
·Sleep
Keravath
Naanomi
Snowbluff
for finding stuff I missed