Composer99
2019-07-15, 04:27 PM
Hey, all,
My wife is a big Tamora Pierce fan, and agreed to try out D&D for a game I'm running this upcoming Saturday. One condition was that I had to build a character for her. As a way of drumming up some enthusiasm, I suggested a character like Pierce's Alanna.
The campaign will be Hoard of the Dragon Queen, so obviously the canonical character's backstory is subject to heavy modification to fit in the setting.
I'm not terribly familiar with the character's lore and early development, nor with the Tortall setting, although as I understand it the way magic works in those books is hard to emulate with D&D magic mechanics. So I'd appreciate some suggestions on the initial build to ensure the character is as close to the canonical one as can be, within the limits of the game mechanics.
House Rule: I'm going to start the characters at 2nd level, I won't be using variant humans, and everyone gets a feat to begin with.
I have two variants of the character in mind - a single-classed paladin, and a paladin/wizard multiclass.
Background Question: I'm not sure that the noble background is really appropriate from a mechanical standpoint, in terms of the proficiencies gained and the background feature. But it's probably the most appropriate thematically. I would appreciate opinions on a better choice.
Alanna variant 1
Lawful good human paladin 2 (noble background)
Str 16 (+3), Dex 10 (+0), Con 14 (+2), Int 14 (+2), Wis 9 (-1), Cha 14 (+2)
I'm told Alanna isn't particularly known for dodginess/sneakiness/agility, nor is she known for being insightful. She's not really a social type, but has a strong force of personality. Also, she wants the Charisma for her paladin spellcasting and/or features. The Intelligence gives her an option for multiclassing into wizard.
Class Features
Divine Sense, Lay on Hands (10 hp), Divine Smite, Paladin Spellcasting (Slots 2/-/-/-/-, 3 spells prepared)
Changes to Background Features
I substituted Intimidation for Persuasion as the second skill proficiency, and gave a second language instead of gaming set proficiency, based on what I was told about the character.
Proficiencies
All armour, shields, simple and martial weapons, Wisdom & Charisma saving throws, History, Intimidation, Medicine, and Religion. (Would Arcana be better than one of these?)
Gear
Noble background & paladin class gear, longsword and mace weapons, shield, amulet as holy symbol.
Spells Prepared
Bless, Cure Wounds, Heroism
Feat
Magic Initiate (cantrips Prestidigitation & Fire Bolt; 1st-level Find Familiar)
Languages
No idea what to do with these. I picked Draconic and Fey.
Alanna variant 2
Lawful good human paladin 1/wizard 1 (noble background)
As per variant 1 except as follows:
Class Features
Divine Sense, Lay on Hands (5 hp), Arcane Recovery (1 slot level), Wizard Spellcasting (1/-/-/-/-/-/-/-/-, 3 spells prepared, 3 cantrips known)
Cantrips
Green-Flame Blade, Fire Bolt, Prestidigitation
Spellbook
Alarm, Detect Magic, Expeditious Retreat, Find Familiar, Protection from Evil & Good, Shield
(the three non-ritual spells would be prepared)
Feat
Shield Master (for the bonus action)
My wife is a big Tamora Pierce fan, and agreed to try out D&D for a game I'm running this upcoming Saturday. One condition was that I had to build a character for her. As a way of drumming up some enthusiasm, I suggested a character like Pierce's Alanna.
The campaign will be Hoard of the Dragon Queen, so obviously the canonical character's backstory is subject to heavy modification to fit in the setting.
I'm not terribly familiar with the character's lore and early development, nor with the Tortall setting, although as I understand it the way magic works in those books is hard to emulate with D&D magic mechanics. So I'd appreciate some suggestions on the initial build to ensure the character is as close to the canonical one as can be, within the limits of the game mechanics.
House Rule: I'm going to start the characters at 2nd level, I won't be using variant humans, and everyone gets a feat to begin with.
I have two variants of the character in mind - a single-classed paladin, and a paladin/wizard multiclass.
Background Question: I'm not sure that the noble background is really appropriate from a mechanical standpoint, in terms of the proficiencies gained and the background feature. But it's probably the most appropriate thematically. I would appreciate opinions on a better choice.
Alanna variant 1
Lawful good human paladin 2 (noble background)
Str 16 (+3), Dex 10 (+0), Con 14 (+2), Int 14 (+2), Wis 9 (-1), Cha 14 (+2)
I'm told Alanna isn't particularly known for dodginess/sneakiness/agility, nor is she known for being insightful. She's not really a social type, but has a strong force of personality. Also, she wants the Charisma for her paladin spellcasting and/or features. The Intelligence gives her an option for multiclassing into wizard.
Class Features
Divine Sense, Lay on Hands (10 hp), Divine Smite, Paladin Spellcasting (Slots 2/-/-/-/-, 3 spells prepared)
Changes to Background Features
I substituted Intimidation for Persuasion as the second skill proficiency, and gave a second language instead of gaming set proficiency, based on what I was told about the character.
Proficiencies
All armour, shields, simple and martial weapons, Wisdom & Charisma saving throws, History, Intimidation, Medicine, and Religion. (Would Arcana be better than one of these?)
Gear
Noble background & paladin class gear, longsword and mace weapons, shield, amulet as holy symbol.
Spells Prepared
Bless, Cure Wounds, Heroism
Feat
Magic Initiate (cantrips Prestidigitation & Fire Bolt; 1st-level Find Familiar)
Languages
No idea what to do with these. I picked Draconic and Fey.
Alanna variant 2
Lawful good human paladin 1/wizard 1 (noble background)
As per variant 1 except as follows:
Class Features
Divine Sense, Lay on Hands (5 hp), Arcane Recovery (1 slot level), Wizard Spellcasting (1/-/-/-/-/-/-/-/-, 3 spells prepared, 3 cantrips known)
Cantrips
Green-Flame Blade, Fire Bolt, Prestidigitation
Spellbook
Alarm, Detect Magic, Expeditious Retreat, Find Familiar, Protection from Evil & Good, Shield
(the three non-ritual spells would be prepared)
Feat
Shield Master (for the bonus action)