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Nagog
2019-07-30, 12:55 PM
So, I'm wanting to make a Kobold character capable of using traps and such in combat, playing into the race's strengths in that department. Thus far the only idea i have for quickly deploy able traps is reskined Druid spells like Spike Growth, Entangle, and Snare, then perhaps picking up some Ranger for things like Ensnaring Strike. I somewhat doubt this is an optimized build, but it's more of a thematic build than optimization. Any suggestions?

Sigreid
2019-07-30, 01:54 PM
I think Artificer may fill the bill.

Trickery
2019-07-30, 02:59 PM
If you have actual, item traps like caltrops, a Thief rogue can deploy them as a bonus action or as an action (potentially two in one turn) and can use stealth to set them up.